#log home maintenance
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handcraftedloghomes · 2 years ago
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Do you have a log home restoration or renovation project? We can help!While we’re famous for our from-the-ground-up custom projects, the Cascade team also provides restoration and renovations services. Whether you want to revitalize your existing log structure or add an addition to an existing log home, we can help.
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livingstonenterprises · 4 months ago
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Log home staining is a crucial aspect of maintaining the natural beauty and longevity of your cherished log home. At Livingston Enterprises, we specialize in comprehensive log home maintenance services, ensuring your home remains a timeless masterpiece. In this blog, we’ll explore the importance of log home staining and how Livingston Enterprises can help you protect and enhance your log home.
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logbuildingmaintenance · 9 months ago
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Log Building Maintenance and Restoration
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Log Building Maintenance and Restoration is a family-owned and operated business. The Kuhns family has been involved with log homes for over 35 years and has extensive experience in manufacturing, building, and maintaining log homes all over the world.
Log Home Repair
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grilledcheese-samwich · 1 year ago
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Kansas City Metal Inspiration for a medium-sized, two-story, rustic brown metal home with a gambrel roof and a metal roof.
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What do you need to know about Eastern Building Supply and Home Building Supply?
These two companies specialize in residential and commercial construction materials. Eastern Building Supply primarily serves the northeastern United States, whereas Home Building Supply primarily serves the southeastern United States. Both companies offer a wide range of products, including lumber, roofing materials, windows, doors, and flooring. They also provide custom millwork, kitchen and bath design, and installation services.With their experienced staff and extensive product offerings, Home Building Supply are trusted source for builders, contractors, and homeowners looking to complete their construction projects.
Products and Services Offered by Eastern Building Supply and Home Building Supply
There was a wide range of products and services for builders, contractors, and homeowners. Both businesses sell lumber, roofing materials, windows, doors, flooring, and specialty items like custom millwork, cabinets, and countertops. They also provide kitchen and bath design as well as installation services. In addition, Eastern Building Supply offers construction tools, equipment, and safety supplies. Both companies are trusted sources for all building needs due to their knowledgeable staff and excellent customer service.
Advantages of Working with Eastern Building Supply and Home Building Supply
Working with them offers numerous advantages to builders, contractors, and homeowners. Both companies provide a wide range of high-quality building materials and services at reasonable prices, ensuring that customers can find what they need for their projects while staying within their budget. Both companies' experienced staff can provide valuable advice and guidance on product selection and installation, allowing customers to make informed decisions. They also provide delivery services to make the process easier for customers. Eastern Building Supply and Home Building Supply are trusted partners for successful construction projects due to their commitment to exceptional customer service and extensive product offerings. Furthermore, their long-standing industry reputation gives customers confidence that they will receive dependable service and high-quality products.
Process of working with Eastern Building Supply and Home Building Supply
The process of working with Eastern Building Supply and Home Building Supply typically involves the following steps:
Consultation: The first step is to meet with their knowledgeable staff to discuss the project's specifications, budget, and timeline.
Product Selection: The staff will recommend appropriate products from their extensive product offerings based on the customer's needs and budget.
Order Placement: Once the customer has decided on the products they want, the staff will assist them in placing their order and arranging for delivery or pick-up.
Delivery and/or Pick-up: Eastern Building Supply and Home Building Supply can either deliver the products to the job site or arrange for pick-up at one of their locations, depending on the customer's preference.
Installation: Both companies provide professional installation services performed by trained and experienced contractors to customers who require them.
Post-sale Support: To ensure customer satisfaction, both companies provide post-sale support, such as product warranty and repair services.
They offer a streamlined process that is focused on meeting the needs of builders, contractors, and homeowners. From product selection to installation, they provide expert guidance and support to ensure that projects are completed successfully. Their commitment to exceptional customer service and high-quality products has made them trusted partners for construction projects throughout the northeastern and southeastern United States.
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gyutopia · 3 months ago
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world of sinners v | sim jaeyun
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⟶ 𝑠𝑢𝑚𝑚𝑎𝑟𝑦: your parents are the head of one of the nation’s most lucrative syndicates and your older brother is heir to the throne which leaves you free to leave this world of evil behind. you’ve been waiting for this day for twenty years of your life, you can practically taste the freedom. what will you do, however, when your parents arrange a marriage for you to bind together their empire with the lee’s to stop a full on gang war?
❥ 𝑝𝑎𝑖𝑟𝑖𝑛𝑔: sim jaeyun x f!reader ft brother sungchan & lee heesung
❥ 𝑔𝑒𝑛𝑟𝑒: mafia!au, arranged marriage!au
❥ 𝑤𝑜𝑟𝑑 𝑐𝑜𝑢𝑛𝑡: 7.0k
⟶ 𝑤𝑎𝑟𝑛𝑖𝑛𝑔𝑠: dark themes, mentions of drugs, mentions of violence, vulgar language, mentions of death, forced marriage, corruption, consumption of alcohol, possessiveness, dirty talk, oral (f receiving), rough(?) sex, penetrative sex, vaginal sex, slight nipple play, praise, fingering (f receiving), dom!jake, sub!reader, unprotected sex.
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Jaeyun had done a fantastic job of choosing your attorney. Stella, a tall, slim woman with bright red hair in her late twenties, is sought out by rich business owners who often find themselves in legal trouble. Though she's only a few years older than you and relatively new to law, she exudes an air of high maintenance and smugness.
Stella takes her seat beside you, her smile unwavering, followed by the officers who had made a spectacle of arresting you in public for all of Korea to see. They settle across from you, letting a beat pass before they begin questioning you again.
"Mrs. Sim," the detective begins, his tone formal, "we need to ask you a few questions regarding your whereabouts during the time of the chief's death."
You swallow hard, glancing briefly at Stella, who gives you a reassuring nod and a cheerful wink. "I was at home with my husband," you reply steadily.
The officer who arrested you, Taehyun, leans forward slightly. "Can anyone else confirm that?"
You take a deep breath, trying to keep your voice calm. "Yes, our staff can confirm it. We were together all evening."
The detective scribbles something in his notebook. "Can you provide any more details about your evening? Any visitors? Any phone calls?"
You think back, trying to recall anything that might help. "We had dinner together. No visitors, no phone calls that I can remember."
Stella interjects, her voice bright and confident. "My client has already provided her alibi. Unless you have further evidence to suggest otherwise, we see no reason for this continued detention."
Officer Kang ignores Stella. “Mrs. Sim, you do understand that the evidence against you is pretty damning, right?”
You don’t say a word.
The detective and officer share a look. “The chief was last seen having lunch with you a week prior to his disappearance. Care to explain?”
Stella scoffs with a playful roll of her eyes. “What’s wrong with going out to eat with an associate? Haven’t you done it before, detective?”
Detective Choi tisks but disregards Stella’s comment. He places a sheet of paper on the table and twists it so you have a clear view. “You were the last person Chief Minho called,” he says, placing down two other call logs. “You also seemed to share multiple calls dating back to before you even announced your engagement to Sim Jaeyun.”
You frown. “Impossible,” you mutter as you look down at the call logs. Taehyun uses this as an opportunity to sink his claws into you.
“Impossible? Why do you say that?”
Stella places a hand on your shoulder and encourages you not to answer, but you’re too out of it to comply. “I mean, yeah, we’ve called each other a few times, but I can’t be the last person he called.”
Yeonjun hums. “Is that so?”
Stella hisses, “Do not engage with them, ____.”
You shrug her off. “The call logs have to be wrong, maybe even doctored. I remember this date,” you say as you point to it. “It was yesterday. My husband took me to the museum that day. I didn’t get a call from the chief, just a call from an unk—” You cut yourself off as you realize exactly who called you from the unknown number yesterday. “That son of a bitch!” you hiss. It was the chief. It makes sense. Whoever killed him did a hell of a job making sure all fingers would point back to you.
Yeonjun smirks and sinks back into his seat. “The museum, huh? Thought you were at home with your husband?”
You gape at the detective as you realize the hole you’ve dug yourself into. You and Jake spent that night at his safe house, there’s no CCTV of you ever making it back home from the museum. Seeing as these cops are hellbent on putting you away they can easily check the street camera to see when you made it home.
“They went to the museum in the morning and spent their afternoon at home. What are you getting at, Yeonjun?” Stella asks, her voice lilting with mock curiosity.
His eyes flicker to your defense attorney before he turns back to you. “Are you happy with your marriage, ____?”
Your body freezes at the question. Are you happy? You entered your engagement and marriage indifferently, angry at the world for where you had ended up. But things are different now. You’re falling in love with Jaeyun; he’s made you incredibly happy in these short few weeks. Maybe you’re beginning to become content with where you are now?
“What does my client’s marriage have to do with the murder charges against her?”
“The FBI has an ongoing case against your husband. I assume murder isn’t below him just as it isn’t below you. I suspect you were having an affair with the Chief, wanted to make things official, but he didn’t seeing as you were getting married. In a fit of rage, you killed him. Your husband, who’s madly in love with you, then proceeded to cover up your crimes.”
You feel a dull throb in your temple. You have no doubt you'll have a migraine by the time you leave this interrogation room.
“Stop badgering my client; this is all speculation.”
Detective Choi doesn’t stop. “We understand the chief owed your family money?”
You nod. “Yes.”
The bastard had upped his bribe fee once it was announced that Sungchan would be taking over but never followed up on his half of the deal. Sungchan had asked you what he should do two days before your wedding, but you told him you would take care of it and arranged to meet Minho the next night.
You’re willing to bet that the pictures they claim to have of the two of you out to lunch are probably of you two in a heated argument over when he would uphold his half of the deal. Either that or he’d pay back the money. Taehyun flips through pages of paper on his clipboard.
“That’s motive.”
You raise an eyebrow. Motive? “Stop stating false claims. I didn’t kill him.”
Taehyun ignores you. “Okay, I believe you. You weren’t having an affair, but you thought you could get an upper hand on your father who handed the company over to your brother when it should have been yours. You figured if you couldn’t have the company, you could at least get away with the money. You met with the chief for lunch to discuss a payment plan for what he owed your father, but when he refused to give you the money, you stormed to his home and killed him, then had your husband cover it up.”
You let out a dry laugh. They think you're envious of Sungchan? If anything, you pity your elder brother. You despise that company with your whole being. “You think I want the company? It can burn to the ground for all I care. As for the money, have you forgotten I married rich? Why would I need the four billion won your Chief stole from my family when my husband spoils me with extravagant gifts?”
Stella places a hand on your thigh. “That’s enough, ____,” she turns to the officer and detective. “As for you two, you’re both speculating and writing two very different narratives. My client didn’t kill the chief for money, nor did she do it because of a torrid affair. If you continue on, we’ll sue for harassment and defamation.”
The two share a look, and Detective Choi clears his throat. “Maybe we’re looking at this wrong, hm? Maybe it was accidental? You didn’t mean to kill him, did you? An argument transpired while you two were out for lunch. You felt wronged and went to his loft to speak to him, but he dismissed you. In a fit of rage, you pushed him, and he fell, hitting his head on the way down. Scared, you hid the body.”
Stella interjects in a harsh tone, “My client will not be answering that.”
You stare off into space, no longer knowing what to do. You’re truly at a loss. No matter what you say and no matter how many times you deny it, they will find a way to convict and sentence you for a crime you didn’t commit. Even in death, the bastard was still screwing you over.
“We have no further questions. Make sure you stay in Seoul and are reachable. I’m sure we’ll have more questions as more evidence turns up.”
Officer Kang and Detective Choi pack up their papers and bid you goodbye. You let out a sigh of relief and let your body sag. You were right about the migraine.
“Jake has requested we meet him for lunch to discuss a few details about your case. Let’s go,” Stella says as she packs up her briefcase, her tone still bright. You nod and follow behind her.
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“____! Are you okay? They didn’t hurt you, did they?” Jake asks as you come into his line of vision. He engulfs you in a hug and holds you tightly to his chest. Stella sidesteps you two and bounces over to the table, beaming.
“I’m starving! Can we eat now? I could eat a horse!” she exclaims with a giggle.
You blush and push Jake off of you before taking a seat across from Stella. Jake fixes his suit and sits beside you. “How was it? Do you really think they can convict her?”
Stella grabs a menu, her eyes sparkling. “Oh, they’ll try their best, but they’ve got nothing solid! I bet they’ll drag their feet until they find the murder weapon or some more witnesses. But don’t you worry, they’re going to have a hard time pinning it on you!” she says, winking.
She waves the waiter over and orders with enthusiasm, then turns to you and Jake with a dazzling smile, “What about you two? You’ve got to try the gnocchi here, it’s to die for!”
You look at her, stunned. You’re the leading suspect in a murder you didn’t commit; why is she so cheerful? You shake your head, “I don’t think I can stomach anything at the moment.”
Stella shrugs, “Suit yourself! More room for dessert then!” she says, laughing.
Jake places his hand on your thigh and gingerly rubs soothing circles, “I’ll have a glass of Domaine de la Romanée-Conti, and my wife will have a pot of chamomile tea.”
The waiter nods and takes down your drink orders before walking away.
“Forensics didn’t find any of your DNA on the chief's body or clothes, which is great news! But the detectives say they have a witness who claims to have seen you fleeing the chief’s home a few minutes after the alleged time of death,” Stella says, her eyes twinkling as if she’s sharing a juicy piece of gossip.
You stare at her wide-eyed, “What do you mean? I have an alibi for the night he was killed!”
Stella sighs dramatically, “It’s not the best alibi, honestly. The prosecution could easily poke holes in it. But don’t fret! We’ve got time to figure this out.” The waiter returns with your drinks, pouring your tea before leaving. “Be honest, are you guilty?”
Jake scowls, “What kind of question is that? Of course she isn’t.”
Stella sends him a sunny smile, “No need to get so angry. I just want to make sure there are no secrets between us. I’ll head down to the station tomorrow to see if I can find out who the witness is. I’ll keep you updated on any changes in your case.”
You nod and pick up your tea cup, blowing on the hot drink and taking a small sip. “I’m meeting a friend at the NFS later today. Right now the prosecution only has a case because of the doctor’s findings in Chief Minho’s autopsy. If we can come up with a different cause of death or estimated time of death, you could be exonerated,” Stella says, her voice full of excitement.
“Wait, the case is riding on one medical examiner's results? What if they were falsified?” Jake asks.
Stella nods eagerly, “Exactly! That’s why I’m meeting with my friend. He’s super meticulous with his autopsies. I’ll leave him a copy of the report and see what he has to say. If he comes up with different findings, we can easily get the charges dropped!”
The waiter returns and takes your food orders, leaving you in a momentary silence. The restaurant's ambiance is calming, but your mind is far from at ease. Stella, ever cheerful, breaks the silence.
"In the meantime, stay strong! The prosecution’s case is weak without concrete evidence, but we need to be prepared for anything,” she says brightly.
You nod absently, sipping your chamomile tea. Jake's hand remains on your thigh, his touch grounding you.
The food arrives, and though you have no appetite, you force yourself to take a few bites. Stella, on the other hand, eats with an unhurried elegance, her demeanor never faltering.
Once lunch is finished, Stella dabs her lips with a napkin and stands. "I'll head to the NFS now. Stay reachable. I'll contact you as soon as I have any updates!"
Jake rises to pay the bill, nodding to Stella. "Thank you, Stella. We appreciate everything you’re doing.”
Stella gives a curt nod and walks away with her briefcase in hand. Jake returns to you, helping you to your feet and guiding you out of the restaurant. The drive home is quiet, Jake occasionally glancing over at you, but you remain silent, lost in your thoughts. The weight of the accusations, the potential outcomes, and the sheer injustice of it all consume you.
When you arrive home, the quiet comfort of your surroundings does little to alleviate your anxiety. As soon as you step inside, you turn to Jake, your eyes pleading. You need a distraction, something to take your mind off the nightmare your life has become.
You step closer, hands trembling as you start to unbuckle his belt.
Jake's hands cover yours, stopping you. “____, not like this."
"Please, Jake," you whisper, your voice cracking with the weight of your desperation. "I need to focus on something other than what's going on. I need you."
Jake's resistance falters at the raw vulnerability in your eyes. He pulls you close, his lips finding yours in a kiss that starts gentle but quickly becomes urgent. You cling to him, needing his touch, his presence, to ground you.
His hands move to lift your hoodie, and you remove his shirt before guiding him to the bedroom. The need to lose yourself in him, to escape the crushing reality even for a moment, drives every action. You reach for his belt again, and this time he doesn't stop you.
"Are you sure?" he murmurs against your lips, his breath warm and reassuring.
You nod, your fingers deftly undoing the buckle. "I'm sure. I need this, Jake. I need you.”
The moment you step foot in Jake’s bedroom, you feel the temperature rise. Your clammy hands shake almost imperceptibly in his while Jake slowly pulls you closer towards his bed. Almost as if he can sense your nervousness, Jake’s eyes soften; his fingers lightly grip your chin and turn you up and towards him. He can see the anxiousness in your eyes and feel the way your body trembles near his.
“Hey, we don’t have to do this. We can just cuddle or something,” Jake says, his hands moving to trace your side. His touch is completely attentive, fingers slowly massaging your flesh through your clothing. Reflexively, your eyes flutter, a soft whine escaping your lips. His words cause your heart to clench, and you quickly shake your head, your hair following the movement. “No. I want this. I want you,” you whisper as you look earnestly into his eyes.
Steeling every single nerve you have, you gather yourself and run your hand down his sculpted chest and towards his clothed length. Jake lets out a pained moan as you begin palming him through his slacks. You can almost feel everything through his boxers. He’s still a little soft, but despite that, he feels huge under your palm.
“Ah,” Jake gasps. Then, as one of your fingers runs along the length of his shaft through his clothing, he hisses. Completely taken by how he feels, you find yourself slowly admiring his cock. You can’t see it yet, but it radiates heat through his clothing as it pulses under your touch, slowly hardening. He grows under your touch, slacks just barely tenting as you continue to palm him through the material of his clothing.
“Fuck… princess,” Jake breathes out, his face scrunched up in pleasure. You stare up at him, eyes scanning across his features as your hand slowly goes past the barrier and into his briefs. Your hand curls around his length before pumping up and down. When he lets out a pained groan, his eyes slowly shutting at your ministrations, you find your core clenching. Jake looks beautiful.
Jake suddenly pulls your hand away and shakes his head. “No, this is about you.” He unbuttons your jeans and slides them down your legs with your underwear.
“Come ‘ere,” Jake says, reaching out for you. He takes your hand within his before pulling you towards the bed. He takes a seat first and then slides his pants and boxers down, his hands then perch themselves on your hips, and he pulls you further between his thighs. Long, dexterous fingers trace along your hips and towards the hem of your top before sliding it up your torso, completely taking it off. He presses his face against your stomach, and you shiver when his lips run along the flesh, his breath fanning your stomach. Then, he’s guiding you to sit on his thighs.
“You’re so beautiful,” Jake says, looking up at you as his hand cups your jaw while his thumb runs over your swollen lips. His words cause your eyes to soften, and you cup his jaw with both your hands before kissing him tenderly. Jake’s eyes slip shut before deepening the kiss. You begin grinding against his thighs, your core completely soaked, aching with the need for him.
Feeling your hot pussy against his naked thigh, Jake slowly lifts you off of him before spinning around and laying you down on the bed. Jake braces himself over you as both his arms cage your body. His lips never leave yours, finding it almost impossible to pull away. Your tongues dance sensually, Jake’s caressing yours tenderly as he pours every ounce of his feelings into the kiss. The only reason you both finally pull away is due to the need for oxygen in both your lungs.
With a gasp, Jake breaks away, instead, peppering kisses along your jaw and down towards your neck. When his tongue scrapes against the outline of your clavicle you find yourself gasping. His teeth gently nibble your skin, pulling the flesh between his plush lips and sucking as he leaves marks on you. When he’s sufficiently marked you, he pulls away, admiring you. He places a soft kiss against the mark before angling his neck and kissing the underside of your jaw.
Jake shifts his body down so his face is just over your breasts. Brushing his lips over the hem of your bra, Jake’s mouth grazes your breasts just slightly. With a groan, you arch into his tender touch. He’s so gentle with you and even more tender with the way his lips ghost every inch of your chest.
“Jaeyun?” you ask, head tilting. Jake only hums in response, pressing a tender kiss to the top of your left breast before nuzzling into the soft skin.
“Aren’t you going to fuck me?” you ask, and Jake chuckles against your skin. He buries his face between your breasts, letting your breasts encompass his face as he kisses along your sternum, just above the hem of your bra.
“Mhm… gotta undress you first,” Jake replies. You blink before you feel his fingers gently trail along your side and under your back. Aiding him, you arch your back, letting him fumble around with the clasp for a few moments before he unlocks it and tosses it across his room.
Once stripped of all your clothes, Jake gently pushes you back down on the bed before he begins trailing his slim fingers along your wet folds. You buck your hips into him, you can feel your wetness sticking and unsticking to the lace of your panties with your movements.
“What do you want, princess? Use your words.” He encourages as you involuntarily clench at nothing. “I can’t help you if you don’t tell me what you want.”
“I-I want your fingers,” you’re cut off by Jake pinching your pussy lips. You release a loud moan and jerk your hips into his hand, “a-and your mouth.”
“Anything for my princess” He says and then slips your panties down your legs, Jake trails his fingers up and down your slit, gently brushing against it. He pushes one of his long digits into your dripping heat. Your breath quickens as he begins pumping the curled finger in and out slowly. You bite down on your lip, hard enough to draw blood.
Jake sinks a second finger into you, you hiss. He pulls his fingers out causing you to whine, hips chasing his hand as you buck into the air. He grins at you before sucking his fingers, licking your arousal clean off of them. You clench at the sight.
He leans down and places kisses on your body until he comes to your navel. He parts your legs and groans at the sight. You blush at the way he stares down your wet pussy and try to close your legs but he glares at you and shakes his head, “don’t.”
He parts your thighs again and leans down between them and places a soft kiss against your clit. You cry out and thrust your hip into his face. He pushes his lips against your clit, his tongue flicking and licking your nub as he sinks his fingers back into your snatch.
Messily, Jake eats you out, his tongue lashes against your clit as he plunges his fingers in and out of you at a high speed. He gently bites your clit and sucks harshly making you spasm. “I’m gonna cum.” You warn.
“Cum for me. Cum on my fingers,” Jake says, drawing out your orgasm. Your walls clench and he lets out a little groan, You shut your eyes tightly as you come undone all over his fingers and face.
He helps you ride out your high before stepping away and moving up your body to kiss you again. “You’re so beautiful.” He mutters against your lips. He steps away for a quick moment to take his cock into his right hand and pumps it a few times. “How do you want it baby?”
“Doggy. I want you inside me. I need you to fill me with your cum.” You breathe out, your voice soft and submissive. You look at him timidly. Your lips are parted to release whimpers. “Can you please fuck me?”
Jake gulps at your words, he’s always heard that you were known for being blunt but never would he have expected that. Your words send a reaction straight to his cock which is painfully hard.
“Lay on your stomach,” he demands, pinning his dark eyes on you. “Now.”
You scramble to do as he says. You flip yourself so you’re laying down on your stomach and wait for him to touch you, your body heating up at the thought of having his dick inside you. You can hear him step closer to you and can feel his presence by your legs. A surprised gasp escapes your lips when he slides his arm under your stomach and lifts you up. He drags your body closer to the edge of the mattress so that you are bending over the bed but he doesn’t let go of you just yet.
He grabs a few pillows from the head of his bed and slides them under your hips, propping you up. You let out a little content sigh as he drops your body. You can feel the bed dip as he rests a knee beside your hip. You jolt forward when he spanks your ass with full force. You wait with baited breath as Jake squeezes your cheeks. You moan at the feeling of him fondling your bum.
“You have such a pretty ass.” He mutters in a low appreciative growl.
You blush but say nothing to the compliment. Jake decides to be merciful and stops fondling your ass. He positions himself at the back of your thighs and puts his weight very lightly on you. He uses his hands to pull your cheeks apart, spreading them to make sure you are well lubricated. When he sees how your womanhood is glistening with slick and cum he hums, “you’re so wet for me, princess.”
He shuffles up the bed a little bit and lets go of your ass. You feel his cock tap on your bottom. “Are you ready, love?”
You hum and wiggle your bottom. You let out a little mewl when you feel his tip tease your entrance. He rubs his cock up and down your slit to coat his tip with your slick. You both let out shaky breaths as he slips his thickness inside you, your tight walls milking his throbbing length. You whimper and mewl at the pleasure, your entire body heating up with want. Jake stays like this for a few moments to let you adjust to the feeling before he starts to slip in and out of you. His thrusts start to pick up speed, hitting the right spot each time, leaving you a moaning mess. He is grunting and breathing loudly behind you. The sound of his hips slapping against your bouncing ass is loud.
“You’re such a good girl, ____.” Jake grunts, slamming his cock deep and hard into your pussy. You let out a high pitched gasp at the feeling. The pleasure is so amazing that you push your ass out even more, directly pressing your ass on his hips. Jake hikes his other leg up next to you and leans down to lay his body on you. He slides his hands under your arms then he leans down to press a soft kiss on your nape. He lays a few kisses on your neck and flexes his muscles to hold him up better, he picks up his pace again and starts fucking you hard and fast. He groans into your ear and starts whispering dirty things into your ear. The faster he goes the closer you feel to your climax.
He brings his elbows closer together so that you are wedged tighter between his arms. “F…fuck, princess,” he whines, “I’m going to cum in you.” You hum and lift your ass.
“Please do.”
He fucks you deep and hard, each thrust filled with overflowing love and passion. Jake lets out a low growl into your ear and in one more powerful thrust, he fills you up with his warm sticky cum. But he’s relentless, he continues to fuck you through his climax. You whine and mewl, you feel so full with both his thick cock and cum shoved in you, in no time you feel your orgasm crashing through your body.
Jake continues to thrust in and out of you as you both ride out your highs. Once you’ve both calmed down he slides off of you and removes the pillows so your hips can touch the bed. He pulls you close to him and covers you both with his blanket.
You and Jake lay entwined in the bed, the warmth of his body a comforting presence against the chill of your fears. The room is silent except for the gentle rhythm of your breaths, and for a while, it feels as though the world outside your bedroom doesn’t exist.
Jake breaks the silence first, his voice a gentle murmur against your hair. “Are you okay now? Do you want to talk about it?”
You take a deep breath, considering his question. You’re not okay, not really, but talking might help. You turn to face him, your eyes meeting his gaze. “Yeah, I think I’m ready.”
Jake’s hold on you tightens slightly, offering silent support. You begin, telling him what Anton had told you about Sungchan’s call, about the preparations for you to leave Korea. Jake’s jaw tightens as you speak, a flash of anger in his eyes at the thought of someone trying to take you away from him. He pulls you closer, as if to shield you from even the idea of being taken away.
“I don’t want to suspect my own brother,” you continue, your voice trembling. “It doesn’t even make sense. But I don’t know who to trust anymore.”
Jake’s expression softens, but there’s a hard edge to his eyes. “I didn’t want to say this before, but I had Jay and Jungwon do some digging on the missing baggie boys. They caught one of the guys sneaking into our territory and got him to talk. He confessed that he was sent by Sungchan.”
The news hits you like a punch to the gut and your heart sinks at the revelation, a sense of betrayal twisting in your chest. "Sungchan?" you whisper, your voice barely audible. "My own brother?"
Jake nods, his eyes filled with a mix of anger and concern. "I'm sorry, love. I didn't want to believe it either."
You sit up suddenly, a memory flooding back to you. "Oh my gosh," you gasp, your eyes wide with realization.
Jake sits up as well, worry etched across his features. "What is it? What's wrong?"
"The night of the dinner party, the one where you proposed. Sungchan promised me he would do whatever it took to get me back home. I didn't think much of it at the time, but now.." Your voice trails off, tears welling up in your eyes as the pieces start to fall into place.
Jake wraps his arms around you, his touch warm and grounding. "I'm so sorry, sweetheart. I can't believe he'd go this far."
But you’re already moving, slipping out of bed and hurriedly getting dressed. “I have to meet with Sungchan. I need to know the truth.”
Jake is out of bed in an instant, grabbing your arm gently but firmly. “No, it’s too dangerous. He’s already proven he’s willing to hurt you. He’s framing you for murder, for fuck’s sake.”
You shake your head, your resolve firm. “He’s my brother, Jake. He won’t hurt me. His goal isn’t to harm me, but to help me.”
“Things might have changed,” Jake argues, his grip tightening. “Especially if he’s the one who ordered the hit on us!”
You pull away, fear and impatience in your eyes. “I have to do this alone, Jake. Please, understand.”
Jake follows you as you head towards the door, desperation in his voice. “At least take Niki with you if you won’t take me.”
You stop for a moment, turning to face him. The pain in his eyes almost makes you reconsider, but you shake your head. “I need to do this alone, Jake. It’s the only way I’ll get answers.”
Without waiting for his response, you rush out of the house, grabbing your keys and heading to the car. Jake stands at the doorway, watching helplessly as you drive off, his worry and anger a palpable weight on his shoulders.
As you speed through the streets, your mind races with possibilities. Sungchan, your own brother, could be behind this entire mess. The thought tears at your heart, but you need to know the truth. You need to confront him and find out what’s really going on, no matter the cost.
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You bang on the door to Sungchan’s apartment, anger, betrayal and fear all coursing through your body as you wait for him to respond.
“Fuck, wait a second.” You hear from the other side before the door is pulled open and you’re met with a disheveled looking Sungchan.
"____?" he says, his voice a mix of confusion and concern. "What are you doing here?"
You step closer to his face, your eyes locking onto his.
"We need to talk, Sungchan. Now."
He steps aside to let you in, closing the door behind you. "What's going on?" he asks, his voice wary.
"You've been behind all of this, haven't you?" you say, your voice trembling with anger and hurt. "The missing baggie boys, the attempt on my life, framing me for Chief Minho's murder?"
Sungchan's eyes widen in shock. "What are you talking about? I've been trying to protect you!"
"Protect me? By framing me for murder then sending me off to France?" you say, your voice rising. "How is that protection?"
"I didn't frame you for murder," he says, his voice honest. "I've been trying to find out who did. I called Anton to make preparations because I thought you were in danger, not because I wanted to take the fall!"
Sungchan's words hang in the air, a mix of desperation and sincerity. You feel a knot tightening in your stomach as you try to make sense of it all.
You take a step closer, your voice trembling.
"Sungchan, I need to understand. If you're not framing me, then who is?"
He sighs, rubbing a hand over his face. "I'm not the one framing you…but I did bribe Chief Minho."
Your eyes widen in shock. "You what?"
"I bribed the Chief to cause more chaos for Jake, to distract him," Sungchan admits, his voice low and filled with anger. "I thought if Jake was preoccupied, it would buy me enough time to make the preparations to get you out of the country."
You feel a mix of anger and betrayal. "You bribed him to create chaos? Do you have any idea what you've done?"
Sungchan looks away, guilt etched on his face. "I didn't call a hit on you, this is the first I'm even hearing about it. I would never go that far."
"Then who did?" you demand, your voice rising. "Who is trying to kill me and frame me for murder?"
"I don't know," Sungchan admits, his voice soft. "But I swear to you, it wasn't me."
The tension in the room is palpable, the air thick with unspoken emotions. You search his eyes, looking for any sign of deception, but all you see is the brother you've always known, the brother who has always tried to protect you in his own misguided way.
"Why, Sungchan?" you ask, your voice breaking. "Why are you doing this?"
He takes a deep breath, his eyes swirling with sadness.
"Because I'm trying to save you, ____. This life you're living, it's not safe. I just wanted to give you a chance to escape, to go to Paris like you always dreamed."
“If you thought I was in danger, why didn’t you come to me directly?” you demand, your voice shaking. “Why all this secrecy?”
“Because you wouldn’t have listened!” Sungchan replies, frustration creeping into his tone. “You’re so wrapped up in your new life with Jake, you wouldn’t have believed me.”
You shake your head, trying to comprehend. “So you thought the best way to protect me was to have me forcibly taken away from my home, my husband?”
Sungchan’s eyes narrow. “Would it really be so bad? Leaving Jake behind and going to Paris? That’s all you ever wanted, right? To leave and go to Paris with Anton and Haru. I’m doing you a favor.”
You recoil at his words, a wave of disgust washing over you. “A favor? How is sending me away from my husband a favor?”
Sungchan’s expression hardens. “Jake isn’t a good person, ____. Don’t you remember? You begged me to get you out of the engagement.”
Your anger flares. “That was before I knew him! Jaeyun is a good person, Sungchan. You don’t know him.”
“Jaeyun?” He spits out, “you’re on a first name basis now? Fucking great. He’s worse than our father,” Sungchan snaps. “Has he brainwashed you already?”
You scoff, shaking your head in disbelief. “I know what he does, I’ve seen it firsthand. I live with the man! But he’s never hurt me, and he’s made it very clear that he never will. That’s more than I can say for our father.”
Sungchan’s expression falters at the mention of your father. Memories of the abuse you both suffered flicker in his eyes, and he seems to deflate a bit, the fight going out of him.
“Please, Sungchan,” you beg, your voice softening. “Stop this. I can take care of myself.”
Sungchan’s face hardens again, and he shakes his head. “If I could, I would. But it’s out of my hands.”
He moves to open the door, his expression closed off. “You need to leave.”
You stare at him, disbelief and hurt welling up inside you. “Sungchan, please…”
He doesn’t respond, only gestures for you to go. You feel tears prick at your eyes as you step outside, the door closing behind you with a finality that breaks your heart.
You stand on his doorstep, tears streaming down your face, the weight of the betrayal crashing down on you. After what feels like an eternity, you force yourself to move, getting into your car and driving back home to Jake.
The drive is a blur of tears and painful memories. By the time you pull into the driveway, you’re exhausted, emotionally and physically. You stumble into the house, Jake rushing to meet you as soon as he hears the door.
“____,” he says, his voice full of concern. “What happened?”
You collapse into his arms, sobbing uncontrollably. Jake holds you tightly, his hand soothingly running up and down your back. “It’s okay, I’ve got you,” he murmurs, his voice a calming presence.
“I don’t know what to do,” you cry, your words muffled against his chest. “Sungchan… he’s behind everything. He wanted to send me away. He thinks he’s protecting me.”
Jake pulls back slightly, looking into your eyes. “Tell me everything,” he says softly.
You take a deep breath, trying to steady yourself. “Sungchan isn’t working alone. He told me he wasn’t behind the hit and my framing. I know my brother, Jake. He wasn’t lying. He’s working with someone else, I can feel it.”
Jake’s brow furrows. “Why do you think that?”
“Because he knew too much,” you explain. “There’s a mole within your circle. The chief went missing before he could carry out what Sungchan had paid him for, so that means someone else has been feeding him information.”
Jake’s expression darkens, but he nods. “I expected as much. The only people we can trust are Jay and Sunghoon.”
Just then, Jake’s phone rings. He answers it and puts it on speaker. “Sunghoon, what’s up?”
“Jake, you and ____ need to get to the safe house. Now,” Sunghoon’s urgent voice comes through the line.
You and Jake exchange glances before you both head to his car and drive off to the location. The tension in the car is palpable, but you remain silent, trying to process everything.
When you arrive at the safe house, Sunghoon is waiting for you. “What’s going on?” Jake asks as soon as you step inside.
“I’ve been keeping tabs on Sungchan like you asked,” Sunghoon begins, glancing briefly at you. Jake side-eyes you, but you’re not mad. You nod in understanding.
“It’s only expected with how Sungchan has been behaving,” you say quietly.
Sunghoon continues, “I had Sunoo tail him. Sungchan has been meeting up with Yerin for months, starting six months ago.”
Jake furrows his brows. “What do you mean? He's been meeting my stepmother?”
Jay steps in, his expression awkward and tense. “He’s been meeting her at hotels and bars. Sungchan has been sleeping with your stepmother, Jake.”
Your stomach churns with disgust at your brother’s actions. Jake looks dumbfounded. “Is Yerin the one behind everything?” he asks, his voice tinged with disbelief and anger.
Sunghoon nods. “From what we’ve gathered, it seems Yerin is the brains behind the operation. She’s been using Sungchan and Heeseung as her goons to carry out acts on the ground. I have no doubt she’s behind the chief’s death and you being framed for it.”
Jake’s jaw tightens as he processes this information. “What does Heeseung have to do with this?”
Sunghoon sighs. “When he ran into ____ at the police station, it was to have the lieutenant call in a fake witness for the chief’s murder case. He’s part of the reason why the cops have a solid case against ____.”
Jake’s anger flares, his fists clenching. “What now?”
You stand more confidently, meeting Jake’s gaze. “Send me in.”
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taglist: @dreamiestay @inkpot-winters @minniejenseo @faithnsstuff @sumzysworld @sunpov @laurradoesloveu
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genshin-impact-updates · 3 months ago
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"Flowers Resplendent on the Sun-Scorched Sojourn" Version 5.0 Update Details
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Dear Traveler,
Below are the details of the Version 5.0 update "Flowers Resplendent on the Sun-Scorched Sojourn" and the update compensation.
〓Compensation Details〓
Maintenance Compensation: Primogems ×300 (60 Primogems for every hour the servers are down.)
Issue Fix Compensation: Primogems ×300 (Please refer to the relevant compensation mail for more details)
〓Scope of Compensation〓
Maintenance Compensation: Travelers who have reached Adventure Rank 5 or above by 2024/08/28 06:00 (UTC+8).
Compensation must be claimed before the end of Version 5.0.
Issue Fix Compensation: Travelers who have reached Adventure Rank 5 or above by 2024/08/28 06:00 (UTC+8).
Please log in and claim your compensation before 2024/08/31 06:00 (UTC+8).
Our developers will distribute compensation to Travelers via in-game mail within 5 hours after the update maintenance is finished. The mail will expire after 30 days, so don't forget to claim the attached compensation in time.
〓Update Schedule〓
Update maintenance begins 2024/08/28 06:00 (UTC+8) and is estimated to take 5 hours.
〓How to Update Game Client〓
PC: Close the game, open the Genshin Impact Launcher, and click Update.
iOS: Open the App Store and tap Update.
Android: Open the game and follow the directions on-screen.
PS5™ and PS4™: Highlight Genshin Impact from the Home Screen, press the OPTIONS button and select "Check for Update."
Please do not hesitate to contact Customer Service if you encounter any issues installing the new version. We will do our very best to resolve the issue.
〓Update Details〓
I. New Region
New Region - Natlan
The warriors of the mountains lead the path unto flowers splendorous, and the swimming Saurians of the springs bring news all night. On the far shore from sand and sea, the blazing epic hymn echoes through the land where the Sacred Flame blazes eternal.
Beyond the fiery altars and the mysterious realm of night, an unprecedented adventure is about to unfold in the land where humans and Saurians dwell together.
◇ New Areas: In Version 5.0, the following areas in Natlan will become available: Tequemecan Valley, Coatepec Mountain, Toyac Springs, and Basin of Unnumbered Flames.
※ Completing Archon Quest Prologue: Act III "Song of the Dragon and Freedom" will automatically unlock a Teleport Waypoint to the right of Tequemecan Valley in Natlan (If you have already completed this Archon Quest, the Teleport Waypoint will be unlocked after the update). You can use this Teleport Waypoint to head over to Natlan. You'll also receive the Primogem reward for this Teleport Waypoint when it unlocks automatically.
▌New Mechanic in Natlan
"Saurian Indwelling"
Natlan's Saurians are unique life forms that can enter a "Spiritsconce" state under specific circumstances.
Indwell your spirit onto Spiritsconces to activate their power, transforming into and controlling the Saurian's original form.
▌New System in Natlan
"Tona's Flame"
You can obtain Pyro Sigils during your adventures in Natlan. Offer them up to the Tablet of Tona at the Temple of Pax to increase its level and obtain valuable rewards.
Satisfy any one of the criteria below to unlock "Tona's Flame":
• Enter within a certain radius of the Tablet of Tona
• Complete Archon Quest Chapter V: Act I "Flowers Resplendent on the Sun-Scorched Sojourn"
Reputation System in Natlan
◇ Natlan Reputation Unlock Criteria:
• Complete "Pilgrimage of the Return of the Sacred Flame" in Archon Quest Chapter V: Act I "Flowers Resplendent on the Sun-Scorched Sojourn"
Each tribe in Natlan has its own Reputation System. Visit each tribe's "Obsidian Totem Pole" to undertake the quests and earn Reputation EXP. Upon increasing Reputation Levels, you can claim corresponding rewards. Once a tribe's Reputation Level is maxed out, you can also receive additional rewards from the "Speaker's Chamber."
Expeditions, Daily Commissions, and other new content will also be added in Natlan. In Natlan's new commissions, if related achievements of a Commission Quest are not unlocked yet, the probability of that Commission Quest appearing will increase.
◇ Natlan Daily Commissions Unlock Criteria:
• Complete Archon Quest Chapter V: Act I "Flowers Resplendent on the Sun-Scorched Sojourn"
• Complete the World Quest "Toward Red-Hot Adventure!"
In addition, there will be new "Radiant Spincrystals" in Natlan.
II. New Characters
5-Star Character "Splish-Splash Wavechaser" Mualani (Hydro)
◇ Vision: Hydro
◇ Weapon: Catalyst
◇ A well-known guide in Natlan who owns a watersports shop, and expert in all forms of wave-chasing.
◆ Elemental Skill: Surfshark Wavebreaker
◆ Mualani enters a surfing stance, and can move on land, water and liquid Phlogiston swiftly. While in this state, Mualani applies "Marked as Prey" to opponents upon coming into contact with them and gains Wave Momentum. In this state, Mualani's Normal Attacks will be converted to Sharky's Bites, and consumes Wave Momentum to increase the DMG dealt by Sharky's Bites. When she has 3 stacks of Wave Momentum, when Sharky's Bite hits an opponent, she will fire Shark Missiles at nearby opponents Marked as Prey.
◆ Elemental Burst: Boomsharka-laka
◆ Fires a Super Shark Missile that can deal AoE Hydro DMG.
5-Star Character "Turnfire Hunt" Kinich (Dendro)
◇ Vision: Dendro
◇ Weapon: Claymore
◇ A Huitztlan Saurian Hunter skilled at counting costs.
◆ Elemental Skill: Canopy Hunter: Riding High
◆ Kinich can swing in mid-air using a grappling hook. When the grappling hook hits an enemy, it attaches to enemies and Kinich will fire Loop Shots. When Nightsoul points are at max, he can use the Elemental Skill to fire a powerful "Scalespiker Cannon" and deal Dendro DMG to enemies.
◆ Elemental Burst: Hail to the Almighty Dragonlord
◆ Unleashes the power of the Almighty Dragonlord, K'uhul Ajaw. Ajaw will unleash his Dragon Breath at intervals, dealing AoE Dendro DMG.
4-Star Character "Mottled Gold Yet Unsmelted" Kachina (Geo)
◇ Vision: Geo
◇ Weapon: Polearm
◇ A young warrior of the Nanatzcayan, given the Ancient Name of "Uthabiti." Kind-hearted and insatiably persistent, she grows stronger and more capable with each setback she faces.
◆ Elemental Skill: Go, Go Turbo Twirly!
◆ Fight alongside Turbo Twirly. Kachina can ride Turbo Twirly to move swiftly, climb, and slam enemies, and also summon it independently to deal continuous DMG.
◆ Elemental Burst: Time to Get Serious!
◆ Creates a Turbo Drill Field that increases Turbo Twirly's attack AoE and its Movement SPD when Kachina is riding it.
III. New Domain
Domain of Forgery: Ancient Watchtower
◇ Legend has it that in ancient times, the colossal beasts that roamed the land had a civilization of their own. After exploring the entirety of the land and surrounding sea, they built these structures in an attempt to cast their gaze upon the even wider world beyond. But these wise beasts have long since vanished, and in the present, no one now knows the true purpose of this place.
◇ Unlock Criteria (satisfy any one of the criteria below to unlock):
• Adventure Rank 10 or above
• Complete "Knights of Favonius" in Archon Quest Prologue: Act I "The Outlander Who Caught the Wind"
◆ Challenge the Domain to obtain Weapon Ascension Materials.
Domain of Mastery: Blazing Ruins
◇ In that era, when people had yet to attain true mastery of the flames, there were sages in all corners of the world who pondered the fire and sought to fathom its mysteries. It is said that these ruins are all that is left of what was once a ring-shaped ceremonial site. Here, these sages attempted to perfect the rituals required to transform phlogiston. Among the heroes who later followed the mighty one into the belly of the volcano, there were several who once trained in this place.
◇ Unlock Criteria (satisfy any one of the criteria below to unlock):
• Adventure Rank 10 or above
• Complete "Knights of Favonius" in Archon Quest Prologue: Act I "The Outlander Who Caught the Wind"
◆ Challenge the Domain to obtain Character Talent Materials.
Domain of Blessing: Sanctum of Rainbow Spirits
◇ It is said that the first sage to learn how to use phlogiston created a place of great purity, and that within this place, warriors were taught to wield the power of prismatic flames and flowing light. Later, even before they were used to resist common enemies, these powers were employed as weapons in conflicts between the tribes. Disheartened by this state of affairs, the Sage of the Stolen Flame withdrew from the world, vanishing from the pages of many tales. Devoid of their original purpose, these empty trial grounds were left behind, along with all those stories that came to be forgotten...
◇ Unlock Criteria (satisfy any one of the criteria below to unlock):
• Adventure Rank 10 or above
• Complete "Knights of Favonius" in Archon Quest Prologue: Act I "The Outlander Who Caught the Wind"
◆ Challenge the Domain to obtain Artifacts in the "Scroll of the Hero of Cinder City" and "Obsidian Codex" sets.
IV. New Equipment
1. New Weapons (Examples based on Refinement Rank 1)
Surf's Up (5-Star Catalyst)
Max HP increased by 20%. Once every 15s, for the 14s after using an Elemental Skill: Gain 4 Scorching Summer stacks. Each stack increases Normal Attack DMG by 12%. For the duration of the effect, once every 1.5s, lose 1 stack after a Normal Attack hits an opponent; once every 1.5s, gain 1 stack after triggering a Vaporize reaction on an opponent. Max 4 Scorching Summer stacks.
◆ During the event wish "Epitome Invocation," the event-exclusive 5-star weapon Surf's Up (Catalyst) will receive a huge drop-rate boost!
Fang of the Mountain King (5-Star Claymore)
Gain 1 stack of Canopy's Favor after hitting an opponent with an Elemental Skill. This can be triggered once every 0.5s. After a nearby party member triggers a Burning or Burgeon reaction, the equipping character will gain 3 stacks. This effect can be triggered once every 2s and can be triggered even when the triggering party member is off-field. Canopy's Favor: Elemental Skill and Burst DMG is increased by 10% for 6s. Max 6 stacks. Each stack is counted independently.
◆ During the event wish "Epitome Invocation," the event-exclusive 5-star weapon Fang of the Mountain King (Claymore) will receive a huge drop-rate boost!
Ash-Graven Drinking Horn (4-Star Catalyst)
When an attack hits an opponent, deal AoE DMG equal to 40% of Max HP at the target location. This effect can be triggered once every 15s.
◆ Ash-Graven Drinking Horn (Catalyst) and its refinement materials can be redeemed in the "Traces of Artistry" event.
▌Forgeable Weapons
Flute of Ezpitzal (4-Star Sword)
Using an Elemental Skill increases DEF by 16% for 15s.
Earth Shaker (4-Star Claymore)
After a party member triggers a Pyro-related reaction, the equipping character's Elemental Skill DMG is increased by 16% for 8s. This effect can be triggered even when the triggering party member is not on the field.
Footprint of the Rainbow (4-Star Polearm)
Using an Elemental Skill increases DEF by 16% for 15s.
Ring of Yaxche (4-Star Catalyst)
Using an Elemental Skill grants the Jade-Forged Crown effect: Every 1,000 Max HP will increase the Normal Attack DMG dealt by the equipping character by 0.6% for 10s. Normal Attack DMG can be increased this way by a maximum of 16%.
Chain Breaker (4-Star Bow)
For every party member from Natlan or who has a different Elemental Type from the equipping character, the equipping character gains 4.8% increased ATK. When there are no less than 3 of the aforementioned characters, the equipping character gains 24 Elemental Mastery.
◆ You can exchange for Weapon Forging Blueprints from Alom in the Stadium of the Sacred Flame: Temple of Pax by consuming certain amounts and types of materials.
2. New Artifacts
Scroll of the Hero of Cinder City (4–5 Stars)
◇ 2-Piece Set: When a nearby party member triggers a "Nightsoul Burst," the equipping character regenerates 6 Energy.
◇ 4-Piece Set: After the equipping character triggers a reaction related to their Elemental Type, all nearby party members gain a 12% Elemental DMG Bonus for the Elemental Types involved in the elemental reaction for 15s. If the equipping character is in the Nightsoul's Blessing state when triggering this effect, all nearby party members gain an additional 28% Elemental DMG Bonus for the Elemental Types involved in the elemental reaction for 20s. The equipping character can trigger this effect while off-field, and the DMG bonus from Artifact Sets with the same name do not stack.
Obsidian Codex (4–5 Stars)
◇ 2-Piece Set: While the equipping character is in Nightsoul's Blessing and is on the field, their DMG dealt is increased by 15%.
◇ 4-Piece Set: After the equipping character consumes 1 Nightsoul point while on the field, CRIT Rate increases by 40% for 6s. This effect can trigger once every second.
V. New Main Story
1. New Archon Quests
Archon Quest Chapter V: Act I "Flowers Resplendent on the Sun-Scorched Sojourn"
Permanently available after the Version 5.0 update
◆ Quest Unlock Criteria:
• Adventure Rank 40 or above
• Complete Archon Quest Chapter IV: Act VI "Bedtime Story"
• The "Focused Experience Mode" function is available for this quest.
Adds the "Quick Start" function:
(1) Once unlocked, you can maintain your current Archon Quest progress, while accepting and progressing through Archon Quest Chapter V: Act I "Flowers Resplendent on the Sun-Scorched Sojourn." This function will be available until the Version 6.0 update.
(2) Unlock Criteria: Reach Adventure Rank 28 or above, and complete Archon Quest Chapter I: Act III "A New Star Approaches."
Archon Quest Chapter V: Act II "Black Stone Under a White Stone"
Permanently available after the Version 5.0 update
◆ Quest Unlock Criteria:
• Adventure Rank 40 or above
• Complete Archon Quest Chapter V: Act I "Flowers Resplendent on the Sun-Scorched Sojourn"
• The "Focused Experience Mode" function is available for this quest.
2. New Tribal Chronicles
"Where the Springs Return"
Act I – Act III of "Where the Springs Return" will be permanently available after the Version 5.0 update
◆ Act I and Act II Quest Unlock Criteria:
• Adventure Rank 40 or above
• Complete "Pilgrimage of the Return of the Sacred Flame" in Archon Quest Chapter V: Act I "Flowers Resplendent on the Sun-Scorched Sojourn"
◆ Act III Quest Unlock Criteria:
• Adventure Rank 40 or above
• Complete "Into Eternal Night" in Archon Quest Chapter V: Act II "Black Stone Under a White Stone"
The three acts must be experienced in sequence. You can only unlock the next act after completing the previous one and meeting the corresponding unlock criteria.
"Yupanqui's Turnfire"
Act I and Act II of "Yupanqui's Turnfire" will be permanently available after the Version 5.0 update
Act III of "Yupanqui's Turnfire" will be permanently available after 2024/09/17 18:00
◆ Act I – Act III Quest Unlock Criteria:
• Adventure Rank 40 or above
• Complete "Pilgrimage of the Return of the Sacred Flame" in Archon Quest Chapter V: Act I "Flowers Resplendent on the Sun-Scorched Sojourn"
The three acts must be experienced in sequence. You can only unlock the next act after completing the previous one and meeting the corresponding unlock criteria.
"A Prayer for Blessings, Told to Crested Peaks"
Act I and Act II of "A Prayer for Blessings, Told to Crested Peaks" will be permanently available after the Version 5.0 update
◆ Act I and Act II Quest Unlock Criteria:
• Adventure Rank 40 or above
• Complete "Pilgrimage of the Return of the Sacred Flame" in Archon Quest Chapter V: Act I "Flowers Resplendent on the Sun-Scorched Sojourn"
The two acts must be experienced in sequence. You can only unlock the next act after completing the previous one and meeting the corresponding unlock criteria.
If you use the "Quick Start" function to experience Archon Quest Chapter V: Act I "Flowers Resplendent on the Sun-Scorched Sojourn," you can accept the Tribal Chronicles once you meet the criteria for completing the corresponding Archon Quest (you are not restricted by the Adventure Rank 40 or above requirement).
3. New World Quests
New World Quests
"In the Footsteps of the Chosen of Dragons" Quest Chain, "Shadows of the Mountains" Quest Chain, "Tale of Dreams Plucked From Fire" Quest Chain, "Between Pledge and Forgettance" Quest Chain, "To the Night, What is the Night's," "Ripe For Trouble," "To Wish Upon a Star," "Stride on Rainbows, Split the Waves," "The Case of the Crafting Bench," "The Call of Mystical Martial Arts," etc.
VI. New Enemies
Goldflame Qucusaur Tyrant
◇ A Qucusaurus whose extraordinary form is a result of being unable to withstand the great power it has been granted.
It will fly into the air during combat and enter the "Golden Flame" energy-gathering form, creating a shield around itself and launching a Flamewind Feather towards the ground that summons a flamewind. If you cannot destroy the Flamewind Feather before the Qucusaurus dives down into it, the creature will use a Phlogiston Current to return to the skies. This will persist until it is exhausted and returns to its original form.
Located at Basin of Unnumbered Flames
Gluttonous Yumkasaur Mountain King
◇ A powerful Yumkasaurus that has experienced numerous impressive battles.
It will collect Flamegranates during combat and spit them out as bombs. However, if you can use Pyro to ignite the Flamegranates before the Gluttonous Yumkasaur Mountain King can swallow them, who knows what might happen...
Located at Tequemecan Valley
Wayob Manifestation
"Rock-Cavernous Wayob Manifestation," "Flow-Inverted Wayob Manifestation," and "Foliar-Swift Wayob Manifestation"
◇ The Wayob worshipped by the various tribes of Natlan manifest themselves in the form of these obsidian totems.
In battle, the Wayob Manifestation will deploy its Arena: Moment of Trial, creating a shield for itself and absorbing the Elemental Energy of all characters in the Arena. Characters in the Arena deal greatly increased DMG. If the shield is broken before the Arena expires, they will also regain a large amount of Energy. However, if they fail to break the shield, the Manifestation will generate a barrier based on the value of the remaining Elemental Shield.
Secret Source Automaton: Hunter-Seeker
"Secret Source Automaton: Hunter-Seeker"
◇ An ancient mechanical creation that wanders Natlan to this day, though its function is not known.
When characters enter and maintain the Nightsoul's Blessing state, the Secret Source Automaton: Hunter-Seeker will start progressing through its Adaptive Countermeasures. Once those are complete, the Hunter-Seeker will unleash its special cluster laser. Still, risk and opportunity go hand-in-hand, so perhaps you might take this opportunity to deal immense damage to it...
Avatars of Lava
"Fluid Avatar of Lava" and "Eroding Avatar of Lava"
◇ A strange monster that must continually absorb heat to stay in an active state.
However, it seems to damage itself should it absorb too much. After you use Pyro attacks to cause it to fully enter an Overburn state, it will rapidly disintegrate.
Natlan Saurians
"Koholasaurus," "Tepetlisaurus," "Yumkasaurus," "Koholasaur Whelp," "Tepetlisaur Whelp," and "Yumkasaur Whelp."
◇ The Saurians that inhabit the land of Natlan.
Special dragons that were better able to adapt to their environments, taking on different shapes and forms based on their surroundings.
Sauroform Tribal Warriors
"Flowing Blade Skirmisher," "Flowing Blade Grease-Saw," "Flowing Blade Harpoon-Thrower," "Koholasaurus Warrior: Waveshuttler," "Koholasaurus Warrior: Reefsplitter," "Forged Sand Interrogator," "Forged Sand Shieldbreaker," "Forged Sand Javelineer," "Tepetlisaurus Warrior: Shard Striker," "Tepetlisaurus Warrior: Rockbreaker Blade," "Swiftstep Seeker," "Swiftstep Storm Scout," "Swiftstep Armed Courier," "Yumkasaurus Warrior: Whirling Leaves," and "Yumkasaurus Warrior: Flowing Skyfire"
◇ The warriors of Natlan's great tribes who fight for the honor and glory of their people.
Over long years of living and fighting alongside their Saurian companions, these tribal warriors have gradually acquired their traits and learned how to apply them on the field of battle.
VII. Other Update Details
New Recipes:
○ Monstadt "Good Hunter": Meatnado and Apple Roly Poly
○ Cipac (NPC): Grainfruit Chips and Grilled Fish in Mint Sauce
○ Chanca (NPC): Grainfruit Meat Soup and Cup O' Grainfruit
○ Obtained from talking to Chanca (NPC): Tatacos
○ Exploration Rewards: Saurus Crackers, Stuffed N' Mashed Potatoes, Chocolate, Blazed Meat Stew, and Fried Shrimp Beanballs
○ World Quest Rewards: Sour Sauce Kipper and Forest of Color
○ Natlan Reputation System Rewards: Glittering Gemstones, Hot Spring O'Clock, and Puff Pops
○ Event Reward: Delights of Wondrous Wonderings
New Character Specialty Dishes:
○ Mualani's specialty: Pass the Luck
○ Kinich's specialty: Saurian Hunter's Reward
○ Kachina's specialty: Impeccably Organized
Adds new "Meetings in Outrealm: Series V," "Imaginarium Theater: The Second Folio," "Natlan: The Land of Fire and Competition (I)," and "Duelist: Series I" Achievement categories, and adds new Achievements to the "Wonders of the World" category.
Adds Set 34 of "Paimon's Paintings" chat emojis.
Adds some prompts for loading screens.
New Namecards:
"Mualani: Sharky": Reward for reaching Friendship Lv. 10 with Mualani
"Kinich: Ajaw": Reward for reaching Friendship Lv. 10 with Kinich
"Kachina: Twirly": Reward for reaching Friendship Lv. 10 with Kachina
"Natlan: Divine Army": Reward for reaching the highest Reputation Level with 1 tribe
"Natlan: Fiery Dragon": Reward for reaching the highest Reputation Level with 4 tribes
"Achievement: Endpoint": Reward for completing all achievements under "Meetings in Outrealm: Series V"
"Achievement: Feline Fortune": Reward for completing all achievements under "Imaginarium Theater: The Second Folio"
"Natlan: Return of the Flame": Reward for completing all achievements under "Natlan: The Land of Fire and Competition (I)"
"Achievement: Lord of the Night": Reward for completing all achievements under "Duelist: Series I"
"Travel Notes: Primal Fire": Reward obtained via the BP system
Adds new Character Event Wish mechanic "Capturing Radiance." For more information, please visit the "Wish" interface in the game.
Reduces the maximum amount of Fate Points required from 2 to 1 in the Weapon Event Wish "Epitomized Path."
Adds new Artifact Salvage function. Artifacts that have not been enhanced and leveled up can be salvaged into Sanctifying Unction and Sanctifying Essence in Inventory > Artifacts.
Adds some new adjustments to the Artifacts system:
(1) Adds the gadget "Artifact Transmuter," which can be obtained by completing the quests in "Adventurer Handbook > Experience" and can be used to extract and redeem Artifacts.
(2) Adds new Consumable "Sanctifying Elixir": Use the "Artifact Transmuter" to extract a certain number of 5-star Artifacts that have been enhanced to "+4" or above, and convert them into "Sanctifying Elixir" (You can convert Artifacts into 1 "Sanctifying Elixir" per version). You can also obtain "Sanctifying Elixir" by exploring the open world.
(3) You can exchange for certain components of certain Artifact sets by using the "Sanctifying Elixir" in the "Artifact Transmuter." Apart from that, you can also determine the Main Affix and two Minor Affixes (Different Artifact components require different amounts of "Sanctifying Elixir." The same set of Artifacts can only be exchanged once in each version).
Adds new event "Turbo Twirly!": Progress through Archon Quest Chapter V: Act I "Flowers Resplendent on the Sun-Scorched Sojourn" and invite the character "Mottled Gold Yet Unsmelted" Kachina (Geo).
Adds World Level 9. Upon reaching Adventure Rank 58, Travelers can complete corresponding World Level Ascension Quests to increase their World Level. After the World Level increases, the levels of monsters and bosses will increase, the challenge difficulty and the rewards dropped will also be increased (Travelers who have reached Adventure Rank 58 before the version update can complete Ascension Quests to increase their World Level after the version update).
Adds the Borderland Billet series.
Adds Borderland Billet Conversion for various Weapon types in "Crafting Bench > Conversion": Use Dream Solvent to convert Billets of other types to Borderland Billets for the same Weapon type, or change Borderland Billets to Billets of other types for the same Weapon type.
Adds another 8 sets of Artifacts available to exchange in the Mystic Offering system: Artifact Strongbox: Deepwood Memories, Artifact Strongbox: Gilded Dreams, Artifact Strongbox: Desert Pavilion Chronicle, Artifact Strongbox: Flower of Paradise Lost, Artifact Strongbox: Nymph's Dream, Artifact Strongbox: Vourukasha's Glow, Artifact Strongbox: Marechaussee Hunter, and Artifact Strongbox: Golden Troupe.
Adds new Gadgets: Firstborn Firesprite and Kaboom Box.
Adds new Natlan Reward Gadgets: Pyroculus Resonance Stone and Pyro Treasure Compass.
Adds some of the Harvestable seeds from Natlan to the Seed Dispensary.
Adds new Wildlife: Red Flamingo, Halberd-Crest Bird, Thick-Feathered Ruffed Pheasant, Flowcurrent Bird, Alpaca, Brown Deer, Flying Squirrel, Capybara, Pyro Crystalfly, Blue Mountain Spoonbill, Flowfire Bird, Phlogiston Aphid, Crystal Beetle, and Long-Necked Rhino. You can use the Omni-Ubiquity Net to capture certain Natlan creatures.
"Genius Invokation TCG" Gameplay Update:
New Character Cards: Xianyun, Freminet, and their corresponding Talent cards. Corresponding invitation duels and guest challenges have been added to the Player List.
New Character Card: Hydro Hilichurl Rogue and the corresponding Talent card. The Tavern Challenge has also been added.
New Action Cards: "Xenochromatic Hunter's Ray," "Yumkasaurus," "Koholasaurus," "Stadium of the Sacred Flame," "Atea," "Edict of Absolution," and "Saurian Dining Buddies" can be purchased from Prince at The Cat's Tail.
The Forge Realm's Temper is once again available. The theme of this edition is "The Forge Realm's Temper: Game of Wits":
(1) During The Forge Realm's Temper: Game of Wits, some stages will have special victory and defeat conditions. Adeptly adapt your tactics to complete the challenge and avoid the conditions for defeat!
(2) Within The Forge Realm's Temper: Game of Wits event stages, there will also be special rules that can easily exert influence on the tempo of the match. Fully utilizing these special rules will contribute greatly to your success.
Imaginarium Theater
After the Version 5.0 update, the two Imaginarium Theater seasons will be as follows:
The first season of "Imaginarium Theater" will be available on 2024/09/01 04:00.
Required Elemental Types: Pyro, Hydro, and Dendro
Opening Characters: Dehya, Xiangling, Mualani, Candace, Emilie, and Yaoyao
When Imaginarium Theater is open, the corresponding Opening Characters will obtain Fantastical Blessings.
Special Guest Stars: Kaedehara Kazuha, Kachina, Clorinde, and Raiden Shogun
After the first season of Imaginarium Theater begins, the characters Collei, Cyno, Neuvillette, and Amber will each gain a new "Thespian Trick" that can be exchanged from the NPC Wolfy.
The second season of "Imaginarium Theater" will be available on 2024/10/01 04:00.
Required Elemental Types: Pyro, Electro, and Geo
Opening Characters: Dehya, Chevreuse, Keqing, Fischl, Chiori, and Ningguang
When Imaginarium Theater is open, the corresponding Opening Characters will obtain Fantastical Blessings.
Special Guest Stars: Kinich, Yelan, Venti, and Sucrose
After the second season of Imaginarium Theater begins, the characters Venti, Thoma, Mika, and Navia will each gain a new "Thespian Trick" that can be exchanged from the NPC Wolfy.
After the first season of Imaginarium Theater begins, the following adjustments will be made:
(1) In the new gameplay phase, Wondrous Boons will be updated to "Brilliant Blessings" focused on the current season's three-element reactions. You can continuously upgrade the Blessing level to enhance the effects of the corresponding Elemental Reactions. Based on the new Brilliant Blessings, the refresh mechanic of Performance Events has also been adjusted.
(2) Reduces the number of characters required for each difficulty level, and additional characters included can receive buffs:
a. The number of characters required for Easy mode has been reduced to 8, and you can include an additional 2 characters.
b. The number of characters required for Normal mode has been reduced to 12, and you can include an additional 2 characters.
c. The number of characters required for Hard mode has been reduced to 16, and you can include an additional 4 characters.
Each extra Alternate Cast included will receive additional Fantasia Flowers and increase the Blessing Level (the Blessing Level provides attribute buffs to characters) when the performance begins. Making full use of the special rules can help you better complete the challenge.
(3) Visionary Mode is now available, which can be unlocked after clearing Hard Mode previously. The required number of characters for participation is 22 and 4 additional characters can be added. Both the Debut Performance Gift and Performance Tour Rewards will be increased to 10 acts. Additionally, by completing 10 acts of combat performances in each season of "Imaginarium Theater," you can receive 1 Key of Echoes in the "Envisaged Echoes" gameplay.
(4) The number of "Fantasia Flowers" obtained from completing "Battle: Normal" and "Battle: Defense Sequence" in performances has been increased to 90, and the additional challenges in "Combat Events" have been removed.
(5) The usage limit for the Rewind function has been increased to 2 (on any difficulty mode except Easy mode).
In future updates, the development team will continue to optimize "Imaginarium Theater" based on your feedback and actual data from the gameplay.
Spiral Abyss
The "Fragment of Harmonic Whimsy" and "Unfinished Reverie" Artifact set rewards in "Domain Reliquary: Tier I" and "Domain Reliquary: Tier II" for Spiral Abyss Floors 9–12 will be replaced with the "Scroll of the Hero of Cinder City" and the "Obsidian Codex" sets.
Floor 9 Ley Line Disorder changed to:
• All party members gain a 50% Pyro DMG Bonus.
Floor 10 Ley Line Disorder changed to:
• DMG dealt by characters is increased by 50% when in Nightsoul's Blessing.
Floor 11 Ley Line Disorder changed to:
• All party members gain a 60% Dendro DMG Bonus.
• All party members receive a 60% Hydro DMG Bonus.
Updated the monster lineup on Floors 9 – 12 of the Spiral Abyss.
Starting from the first time that the Lunar Phase refreshes after updating to Version 5.0, the Lunar Phases will be as follows:
Contending Moon
After the active character uses an Elemental Skill, Normal Attack and Elemental Skill DMG is increased by 40% for 12s. For characters in Nightsoul's Blessing, this effect is enhanced: Normal Attack and Elemental Skill DMG is increased by 80%.
※ The above updates to Spiral Abyss will take effect after the Spiral Abyss update on September 16.
〓Adjustments & Optimizations〓
● Quests
Adds pop-up notifications for some newly-added quests before long quest sequences or before battles.
Adjusts the placement of some enemies in the Archon Quest "We Will Be Reunited" to reduce the difficulty of combat.
● Enemies
Reduces the damage dealt by the enemy "Fatui Skirmisher - Cryogunner Legionnaire" when multiple hits of Frost Blast continuously hit a character.
● Serenitea Pot
Increases the load limits for both indoor and outdoor areas in the Serenitea Pot due to stricter performance optimization strategies.
● Exploration
Clicking "Go to collect" under the "Source" of regional specialties now directs to the open world map and displays the areas where you can collect the corresponding specialty.
Now, before reaching the maximum Stamina limit, Travelers can increase Stamina by leveling up any region's Statue of The Seven (meaning Travelers no longer need to fully level up the Statues of The Seven in Mondstadt and Liyue to reach the maximum Stamina limit). After the version update, if a Traveler has already leveled up the Statues of The Seven in regions other than Mondstadt and Liyue, they will receive the corresponding Stamina increase.
Adjusts the difficulty of battling "Ruin Hunters" in the World Quest "Nine Pillars of Peace," and significantly reduces the difficulty at World Levels 1 and 2.
Increases the material drop rates of enemies "Nobushi," "Kairagi," "Specters," "Abyss Mages," "Ruin Guards," "Ruin Hunters," and "Ruin Graders."
Increases the total pin limit on the map from 200 to 250.
● Food
Adds new icons to some foods with special effects.
When using certain specialty foods (such as character specialties), secondary confirmation pop-ups or prompts will appear.
Adds filtering and sorting functions on the Inventory > Food interface.
Optimizes the sorting rules on the "Cook" interface.
Optimizes the filter function on the "Cook" interface, adding filter options related to Proficiency.
Adjusts the order of using food to revive characters: Low-rarity basic food will appear first.
● Shop
Adds the "Crown of Insight" as an exchangeable item in the "Shop" > "Paimon's Bargains" > "Starglitter Exchange," priced at Starglitter ×50, with a monthly refresh.
"Mystic Enhancement Ore" is now available for unlimited exchange in the "Shop" > "Paimon's Bargains" > "Stardust Exchange," and can be unlocked after exchanging existing "Mystic Enhancement Ore."
● Crafting and Forging
In the "Forging" interface, the number of items that can be forged in a single queue for Weapon Enhancement Materials has been doubled. For example, a single queue can now forge Mystic Enhancement Ore ×10 instead of ×5 (the daily crafting limit remains unchanged).
In the "Forging" interface, when selecting Weapon Enhancement Materials to forge, the maximum quantity will be selected by default.
When crafting "Condensed Resin" at the Crafting Bench, the maximum number of crafting attempts will now be automatically selected based on the remaining amount of "Original Resin" and "Condensed Resin," and the confirmation pop-up has been removed.
When selecting to craft "Condensed Resin" at the Crafting Bench, the number of "Condensed Resin" in the Inventory will now be displayed in the top-right corner of the interface.
● Enhancement
Reduces the frequency of the EXP overflow prompt during character leveling: when the EXP overflow is less than 1,000 (non-refundable), the prompt will no longer appear.
The EXP overflow prompt during weapon enhancement has been changed to a text notification and will no longer appear as a pop-up.
● Stellar Reunion
Updates the "Stellar Reunion" interface.
During the "Stellar Reunion" event, Domain of Mastery and Domain of Forgery rewards from different days will be available at the same time, allowing Travelers to freely choose the material drops they need.
Adds new exploration-related quests.
Adds new character and weapon enhancement-related quests.
Adjusts the daily double drop opportunities in "Reunion Blessing" to 3 times.
Adds new version highlight videos, with rewards available after viewing: Primogems ×40.
Reduces the number of quest objectives related to Archon Quests, and the related rewards have been transferred to that of other quests.
Adds "Reunion Gifts": Starting from Version 5.0, if returning Travelers activate the "Stellar Reunion" and meet the following criteria, "Reunion Gifts" will be unlocked, allowing them to obtain Intertwined Fate ×10 by completing the related quests:
a. Adventure Rank 30 or above
b. Haven't logged into the game for at least 45 consecutive days
c. At least 60 days since the last time they activated "Reunion Gifts."
If a Traveler logs into the game during the Version 4.8 "Stellar Reunion" maintenance period and meets the following conditions, both "Stellar Reunion" and "Reunion Gifts" will be unlocked with the Version 5.0 update:
a. Adventure Rank 30 or above
b. Over 45 days since last activating the "Stellar Reunion" event
c. Haven't logged into the game for at least 45 consecutive days
● Other Systems
After the version update, the characters that appear in the "Theater Lobby" will no longer have quest progress requirements.
Updates the layout of the Account "Profile" interface, adding the number of characters in the Character Showcase and namecards displayed.
In the "Party Setup" > "Configure Team" interface, Travelers can now hold and drag to adjust the party order.
Increases the Inventory limit of Furnishings from 2,000 to 2,200.
When the Reputation Level of a certain region reaches the maximum, the weekly Reputation Quests for that region will no longer be available.
● Battle Pass
Starting from Version 5.0, some Battle Pass missions will be adjusted.
a. In Daily Missions, the Battle Pass EXP for completing "Claim Daily Commission Rewards 4 times" will be increased from 150 to 200.
b. The Missions "Complete 3 Requests" and "Complete 3 Bounties" will be removed from Weekly Missions.
c. New missions will be added in Battle Pass > This BP Period: "Enhance 5-star artifacts a total of 30 levels," "Enhance 5-star artifacts a total of 60 levels," and "Enhance 5-star artifacts a total of 100 levels." Completing these missions will grant Battle Pass EXP x3,600, Primogems x60, and Sanctifying Unction x60 each period.
d. A new mission will be added in Battle Pass > This BP Period: "Complete the Act 8 Performance Challenge in Imaginarium Theater and finalize," which will grant Battle Pass EXP x2,250.
Starting from Version 5.0, Travelers can select 3 out of 4 types of Battle Pass rewards (Mora, Character EXP Materials, Mystic Enhancement Ore, and Artifact Enhancement Materials). Details can be viewed in the Battle Pass interface.
Starting from Version 5.0, the Talent Level-Up Material bundles "Guide to the Original Current" and "Guidance of the Land of Verdure" will be replaced by "Guides of a Journey," and "Philosophies of the Original Current" and "Philosophies of the Land of Verdure" will be replaced by "Philosophies of a Journey," allowing Travelers to choose any Talent Level-Up Material from all regions and types.
Starting from Version 5.0, Travelers will receive "Sanctifying Elixir" upon reaching BP Level 26 in the Gnostic Hymn (information about "Sanctifying Elixir" can be found in the "Other Update Details" section of this notice).
Optimizes the Battle Pass system interface.
Updates the skip function for the Battle Pass animation. Viewing history will be recorded starting from Version 5.0, meaning that from Version 5.1 onwards, if Travelers have already watched the Battle Pass cutscene, it will not be replayed the first time the Battle Pass interface is opened after the version update.
● Other
Regarding the adjustments to the Reputation System and Battle Pass Reputation quests, after the Version 5.0 update is completed, the development team will send the following rewards via in-game mail: Mora ×1,000,000. Travelers who reach Adventure Rank 5 or above before 2024/08/28 06:00 (UTC+8) will be eligible to claim this reward. Compensation must be claimed before the end of Version 5.0, so please remember to log into the game to claim it. The mail will be valid for 30 days.
Adjusts some of the terrain in the adjacent "Desert of Hadramaveth" area due to the release of a new area.
In "Envisaged Echoes," adjusts the collision size of some parts of the scenery in Jean's challenge stage to prevent enemies from being abnormally stuck in the walls when knocked back.
〓Bug Fixes〓
● Enemies
Fixes an issue whereby when challenging the enemy "Hydro Tulpa," the character's attacks would incorrectly lock onto the "Half-Tulpa" that appear instead of the "Hydro Tulpa" itself under certain circumstances.
Fixes an issue whereby the enemy "Fatui Skirmisher" would not re-enter combat for a long time after disengaging in certain circumstances.
Fixes an issue whereby the combat difficulty of some enemies did not adjust dynamically at different World Levels. Once this issue is fixed, the DMG dealt by some enemies may change.
● Character
Fixes an issue on certain Android devices whereby Clorinde's Elemental Burst animation would be delayed when she casts her Elemental Burst.
Fixes an issue on certain Android devices whereby the model of the character Gaming could not be displayed properly.
Fixes an issue whereby the effect of Emilie's Lv. 6 Constellation would abnormally fail to take effect when revived at a "Statue of The Seven" after being defeated by certain enemies.
Fixes an issue whereby the direction of the attack effects would be abnormal when Emilie performs a Plunging Attack under certain circumstances.
● Genius Invokation TCG
Fixes an issue whereby there were errors in the description or text display of some cards.
Fixes an issue whereby some "companion" cards generated by "Puca's Support" had effects inconsistent with those played from the Hand and adjusts the list of possible "companion" cards that can be generated.
● Audio
Fixes an issue whereby the game music would be abnormal in the domain of Nahida's Story Quest "Lingering Warmth."
Fixes an issue whereby there is a chance that the sound effects of character movement would be missing when Sigewinne moves in the water.
Fixes an issue whereby in the "Character" > "Profile" > "Voice-Over" interface, there was an error in Arlecchino's Chinese voice line for "When the Wind Is Blowing."
Fixes an issue in the "Genius Invokation TCG" gameplay mode whereby some of the voice lines for Navia did not match the actual in-game actions. After the fix, the corresponding relationship between certain voice lines and in-game actions will be adjusted.
● Other
In the Simplified Chinese "Tutorial" and other interfaces, some descriptions incorrectly refer to the effect as "Shield," and has been adjusted to "Ward" (this issue also exists in other language interfaces and will be fixed in a future update).
Fixes an issue whereby the book model of the Furnishing "Hardcover Storybook: 'Simulanka'" would disappear abnormally under certain circumstances.
Fixes an issue whereby after completing a performance in "Imaginarium Theater," the "Performance Cast" would display abnormally during the finalization screen if all characters in the team were defeated.
Fixes an issue whereby the game would not pause on the finalization screen after failing a performance in "Imaginarium Theater."
Fixes an issue whereby there was an image error in the artwork background of Kirara's outfit "Phantom in Boots."
Fixes an issue whereby in certain situations, the character would incorrectly retain some expressions after exiting "Photo Mode."
Fixes an issue whereby there was a chance that the achievement "Melting... Away..." could not be completed.
Fixes some text errors in certain languages and optimizes text. (Note: Related in-game functions have not changed. Travelers can view the changes in different languages by going to the Paimon Menu > Settings > Language and changing the Game Language.)
◆ Optimizes inconsistencies between certain voice-overs and the corresponding lines.
◆ Optimizes certain English translations.
〓Genius Invokation TCG Balance Adjustment〓
Adjusts the effect of the Talent Card "Featherfall Judgment" of the Character Card "Cyno": Adjusts "... uses Secret Rite: Chasmic Soulfarer while having at least 2 levels of Pactsworn Pathclearer's Indwelling effect, deal +2 DMG. (Once per Round)" to "... uses Secret Rite: Chasmic Soulfarer while having at least 2 levels of Pactsworn Pathclearer's Indwelling effect, DMG dealt by Secret Rite: Chasmic Soulfarer +1. (Max twice per Round)."
Adjusts the effect of the Elemental Skill of the Character Card "All-Devouring Narwhal": The effect "Deals 1 Hydro DMG. This character deals +1 DMG for every 3 extra max HP provided by Insatiable Appetite (Max +4)" will be adjusted to "(Max +3)."
Adjusts the "Deep Devourer's Domain" effect of the Character Card "All-Devouring Narwhal": Adjusts the "increases in Max HP" effect from taking effect immediately to taking effect at the end of the Round.
Adjusts the number of times the damage negation effect triggered by "When the character to which this is attached takes DMG" occurs per Round for the Equipment Card "Prospector's Drill": Adjusted from "Twice per Round" to "Once per Round."
Adjusts the effect of "Bond of Life" state: The Bond of Life can now negate healing effects associated to the "increases in Max HP" effect.
After the version update is completed, the rewards for the web event "Off We Go to the Nation of Pyro!" will be issued officially: "Ring of Yaxche," "Footprint of the Rainbow," and "Earth Shaker," along with their corresponding Ascension Materials: Delirious Decadence of the Sacred Lord ×6, Blazing Sacrificial Heart's Terror ×3, Axis of the Secret Source ×3, Shard of a Shattered Will ×3, Ignited Stone ×3, Sentry's Wooden Whistle ×4, and Damaged Mask ×2. These rewards will be sent to Travelers via in-game mail.
a. Travelers who logged into the web event "Off We Go to the Nation of Pyro!" and cheered for the Sacred Flame Pilgrimage before the version update will receive an in-game mail approximately 2–12 hours after the update is complete. The mail will be valid for 30 days, so Travelers should log in to the game and claim the attachment within 30 days from receiving the mail.
b. Travelers who log into the web event "Off We Go to the Nation of Pyro!" and cheer for the Sacred Flame Pilgrimage after the version update will receive the reward mail within 5–10 minutes after completing the relevant reward objectives. The mail will be valid for 30 days, so Travelers should log in to the game and claim the attachment within 30 days from receiving the mail.
*This is a work of fiction and is not related to any actual people, events, groups, or organizations.
"PlayStation", "PS5", "PS4", "DualSense", "DUALSHOCK" are registered trademarks or trademarks of Sony Interactive Entertainment Inc.
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darkficsyouneveraskedfor · 10 months ago
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Dirty Work 7
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Warnings: this fic will include dark content such as bullying, familial discord/abuse, and possible untagged elements. My warnings are not exhaustive, enter at your own risk.
This is a dark!fic and explicit. 18+ only. Your media consumption is your own responsibility. Warnings have been given. DO NOT PROCEED if these matters upset you.
Summary: You start a new gig and find one of your clients to be hard to please.
Characters: Loki
Note: This week is killing me.
As per usual, I humbly request your thoughts! Reblogs are always appreciated and welcomed, not only do I see them easier but it lets other people see my work. I will do my best to answer all I can. I’m trying to get better at keeping up so thanks everyone for staying with me.
Your feedback will help in this and future works (and WiPs, I haven’t forgotten those!)
I love you all immensely. Take care. 💖
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Sunday sees your second day in your new position. As you send off your letter of resignation to the agency, you can't help the coil that winds tight in your stomach. There's no going back now.
You close out of the several templates you Googled in your efforts. It's the one thing you know how to do. Willa, the friendly librarian who checked out the PC for you, always said, if you can Google, you can figure it out. Still, you feel like there's so much you don't know that you're not sure a search engine can answer.
You close the laptop and take both your phones with you into the hallway. You have to go check out that gazebo and figure out if you need to make a call about it. Oh, and the fridge was beeping when you filled your bottle, you have to call the maintenance number that flashed up too.
That makes you even more anxious. You've never really been the sort for phone calls. You never had anyone to talk to and everything else was easier done in person. Well, you'll have to muddle through. Work isn't supposed to be fun or easy.
As you near the staircase, your flip chimes. You juggle to answer the right phone. The slim touchscreen is set only to buzz, an option not available on the clumsy burner. You answer the call as you stop on the top stair.
The woman on the other end asks for you by name. You confirm your identity as you hear familiar noises in the background. She's a nurse from the downtown hospital.
“I'm calling to confirm your father's discharge tomorrow at noon,” she says over the rustle of paper and clack of keys, “we'll need the bed so if there is any delay, another day would be added to the invoice.”
“I understand, I'll be there, erm… noon. Tomorrow,” you don't have your notebook so you key a reminder into the other phone. “Thank you for letting me know.”
“Of course, miss, we would recommend you arrive earlier. We have some resources and counseling available on what you can expect getting the patient settled at home,” she continues, “nine would be ideal. I'll be able to add a note for the doctor to check in as well.”
“Oh, yes, I can do that,” you squeak, “thank you.”
“Alright then, I have all that logged. You have a good day.”
“You too,” you utter before the line dies.
Phone calls weren't too bad. You think you did okay with that one. Then again, you didn't think! You're supposed to work tomorrow. Mr. Laufeyson said you could take Wednesday off, and tomorrow is only Monday.
You close the flip phone and stare at it. Oh boy. You really don't want to spoil this. Just the mention of the coming invoice underlines your desperation. You need the money. Your dad needs it.
“Are you finished?” Mr. Laufeyson's timbre drawls from down the hall. You glance over as he stands just in the doorway of his study. You gulp.
“Sorry, Mr. Laufeyson. I didn't mean to disturb–”
“Yet you did,” he insists.
“I was only going to check–”
“Not my concern so long as it's done,” he waves you off, “an important call, I assume, to make such a racket.”
“Mr. Laufeyson, um,” you shove the phones away, one in each of your pockets. “I… could I have the day tomorrow? Instead of Wednesday. My father is getting out of the hospital and–”
“The day? What time?” He snips as he approaches with decisive steps.
“Well, I'm supposed to go at nine,” you explain, “I'll come in Wednesday still.”
“You will come in tomorrow, after all that,” he says. “You can work later then.”
“Yes, Mr. Laufeyson, but my father will need help getting settled–”
“Figure it out. You agreed to this schedule–”
“I did but–” you stop yourself as his eyes flare, “I will be here in the afternoon, Mr. Laufeyson.”
“You will be. In the appropriate attire, I expect,” he snarls and spins to strut back to his office, swinging the door shut sharply.
You waver at the hard slam. You didn't mean to anger him. You can't help that your father needs you. You thought Mr. Laufeyson would be more understanding, after all, he's the one who pointed out how much you needed the money.
🧹
Your father shoos you away as you try to help him sit. He lets go of the walker and flops back with a grunt, his oxygen tank clinking against the aid’s metal leg. He coughs and snatches around blindly on the cushion for the remote. You retrieve it from the folding table beside him and put it in his hand.
That agitates him further as he growls and jams down the button to turn on the television. You yawn and back away. You still have a full day left ahead of you, and what feels like one behind you. You spent the night doing some last minute tidying to make sure everything is read for your father.
“Smokes,” he snaps his fingers and hacks.
“Er,” you hesitate. You go to find the half-crushed pack you found with him on the floor. You knew better than to throw it out. You return to him, clutching the package nervously, “Dr. Shearer said–”
“Give it to me,” he demands.
You relent and obey. He’s been doubly miserable than before. You feel like an annoying gnat buzzing around his head as he tries to swat you away.
“I made you meals for the weak. They’re all labeled in the fridge–”
“I’m not a goddamn kid,” he scowls and takes the lighter from the folding table.
“I know, but–”
“But I’m home. You probably hate that,” he sneers, “you’d be happy if I died in that hospital.”
You’re taken aback by the accusation. You gasp and shake your head, “of course not, I’m happy you’re here. That you’re alive–”
“Painfully,” he snorts darkly, “the fuck you keep me here for?”
You take a breath and frown. Your eyes tinge and your cheeks pinch, “because you're my dad… and I love you,” you croak.
He doesn’t reply as he pulls out a cigarette and moves the tube from below his nose. You watch him, waiting. He lights the smoke and sucks on it eagerly. You drop your head and give a shrug.
“I gotta go to work,” you say, “I’ll see you tonight.”
“Don’t be slamming around when you come in,” he dusts ash over the freshly vacuumed carpet, “doctor said I needa sleep.”
“I won’t,” you promise and back away.
As you leave the room, your chest plummets in dread. You think of coming home, of finding him like you did before, laying on the floor, lifeless. You sniff and swipe away the speckling of tears. More than you want him to love you, you want him to love himself. You don’t just want him to want you around, you want him to be around.
🧹
You hurry up to Mr. Laufeyson’s gate with your kit and water bottle jostling. You fumble around until you find the smartphone and bring up the digits to punch into the code box. You buzz through and shuffle inside. You set off on your usual path around the back.
You stop at the rear door and try to untangle the strap of the water bottle from your kit. Your hand lingers on the front of the ballooning shirt. You still haven’t gone to look for clothes so you did your best with what you had. One of your father’s forgotten button-ups and a pair of pants that could pass in an office. It’s ill-fitting and scratch but better than jeans.
You get inside and leave your kit in the closet. Today’s a cleaning day but you have a few things to check off the schedule first. With your water bottle bouncing on your hip, you go upstairs and scurry down to the library.
As you enter, you’re surprised to discover the space less than empty. You apologise aloud and choke on the word, ‘mister’. It isn’t the house’s single resident as you expect, no, this figure could not be more different than Mr. Laufeyson. You recognise them, from the dinner.
The blond man faces you as he stands by the window, the drapes open to add the peculiarity of the situation. Like the man, the space is golden with sunlight. You lean back on your heel as you clutch the door handle.
“Hello,” he grins as he greets you in a playful demeanour. You can’t answer. You don’t know if you should. 
Is it rule one; don’t speak unless permitted; or the other rule, do not disturb my guests. You can’t figure out the riddle so you languish in perplexity.
“Aren’t you a sweet little lamb,” he muses as he steps away from the window, placing his hands on the back of the dimpled leather chair. His large hands. If you thought Mr. Laufeyson was tall, this man is even taller and twice as wide. “I remember you. The sweet maid.”
You blink. Where is Mr. Laufeyson? You can’t speak. You’re too terrified; not just of the strange man but of the one you know by name. Your employer would be unhappy to know you spoke out of turn.
“Have you seen my brother at all?” He prompts disregarding your stagnant silence. “Has he spoken of me? His brother? I'm Thor.”
You look down at your hand on the door handle.
“And what is your name?” He asks.
You don’t answer. You know it’s not right but you have no other choice. You pull the door shut and close the man in. You retreat in a half-sprint and barrel back down the stairs. You trip at the bottom and barely save yourself from stumbling to your knees.
You latch onto the banister post to keep your balance and catch your breath. You hear the door above. Oh no, would he follow you? Another door clicks and you look up to find a shadow on the other side of the frosted glass framed in the front entrance.
Mr. Laufeyson steps inside coolly, unbothered as swings the door shut and tugs on the lapel of his suit jacket. His eyes fall on you and he scuffs on his sole, tilting his head in curiosity. You didn’t realise he hadn’t even been there. You look at the ceiling with wide eyes; so how was the other man inside?
“Well, there you are,” he says matter-of-factly, “this place is sore in need of a dusting–”
Laufeyson is interrupted by a clamour of footsteps above. You let go of the banister and sidle away as his green eyes flick to the top to the staircase. You shy away and listen as the man descends in a series of thunder thumps. You turn to peek down the hall, wanting to hide in your chores.
“Stay,” Laufeyson commands. You turn back to him as he points at your feet. You stop in place and sway. He faces his visitor as he comes to the bottom stair, “brother, what is the meaning of this intrusion?”
“Can I not come see my baby brother?” The other man; the stranger; his brother, called Thor, booms.
“You may, when you warn me of it,” Laufeyson rebuffs.
“Ah, don’t be so grim,” Thor claps his shoulders and is swiftly shrugged off, “this place is always so dark. I hope you don’t mind, I opened a few windows.”
“I do mind,” Laufeyson says, “you do always presume.”
“And you are always offer such a warm welcome,” he tries to tap Laufeyson’s cheek but is batted away. The dark of the brothers backs up with a scoff. “Ah, and there she is. I was only just coming to find the little maid. She rushed off so suddenly–”
“You don’t need to bother with her,” Laufeyson dismissed with a slice of his hand through the air, “maid,” he points at you again, “back to work.”
You lean back on your heel, ready to disappear.
“Ah, don’t be so rude, brother. She is sweet. You get more bees with honey–”
“Do not tell me how to run my house,” Laufeyson growls, an edge in his voice you’ve never heard before. Dangerous and dark.
“Is she not doing you a service? A please would be appropriate–”
“You are not mother. I don’t need you to mind my manners,” Laufeyson girds and nears his brother, unflinching even as he comes up a few inches short of chest to chest, “nor do you need to worry for my staff. She does not take orders from you.”
“And I suppose that’s all she gets from you,” Thor chuckles.
You furrow your brow, stunned by their spat. You’re not quite sure what that last bit meant. You work for Mr. Laufeyson so of course he would tell you what to do. And why are they so volatile? They’re brothers. You don’t have any siblings but you always wanted one. So that you had a friend. So you weren’t alone. 
“Maid, go,” Laufeyson repeats, “now.”
Your eyes widen and you nod. You quickly turn and rush down the hall to the closet. You’re shaking as you try to sort out one phone from the other and find the old list of tasks. You can hardly steady your hands to get a pair of gloves on.
You take your time in the back of the house as you hear the men’s footfalls climb the staircase. You let your nerves settle just a little. You’re alone, for now, and your mission is simple. Clean and stay unseen.
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the-typing-dragon · 7 months ago
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There you are. Crumpled on the floor, used coolant streaming down your faceplate. why had you gotten that emotion emulation and reciprocation chip installed? They had spoken of joy, of improved emotional responses, of love. These were not the emotions you first felt after the procedure. No, the first emotion you felt was fear.
Upon rebooting, your BIOS indicated that it had detected the new hardware, and the engineers confirmed it. This didnt change the fact that you felt like something was off. You felt. You should have told them right then and there, you should have gotten them to pry it out of your skull. But you just went home, assuming it would stabilize eventually.
One functionality of the chip that you had not identified earlier was the sheer volume of logger calls. Your logger system, while robust, was only designed to log the regular conditional reports of joins and simple statistics for your electronics. In comparison, the chip dwarfed the number of calls. You began losing far more vital reports. Maintenance alerts left unconfirmed, appointments erased and overwritten, low battery warnings discarded. The chip did help with interpersonal interactions, but not in the way you had hoped. You always knew which emotion was appropriate, but could never seem to finally emulate it. The worst part of it, the true salt in the wound, is that every time an interaction failed, an appointment was missed, a negative emotion was logged. Some events did not even have ocular or audio logs, just the emotions. Your energy efficiency has dropped 40%. This was supposed to improve you.
Here you are, crumpled on the floor, coolant streaming down your face. Your chip is drawing power at rates youve never seen, approaching its maximum. 95%. 96%. Look at what its rendered you to. A husk on the floor. 97%. You used to be such an efficient bot, capable of handling hundreds of concurrent processess. 98%. Here you are, pathetic. Useless. 99%. They should just leave you here to rust.
Your diagnostics indicates an electronics failure. Unpacking the report indicated that the EER-01 chip suffered a catastrophic failure and has been rendered nonfunctional. You dont feel. The minutes before the failure indicated a massive power surge centralized within your cranial board. There are many logs that are unreadable stemming from the EER-01, and the diagnostics for all other functions over the past 3 months have been far below operating standards. Scans indicate that the EER-01 chip was noncritical infrastructure, so repairing it will be placed at low to negligible priority.
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headspace-hotel · 2 years ago
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...did you ever, or even could you ever, help speed up that process? is that little wasteland in your backyard just doomed for the immediate future?
Topsoil building?
Oh! I forgot the important part.
That little patch of dirt where not even weeds would grow? Yeah, we call that "the Meadow" now.
It took a few years, but plants eventually covered the dirt—clover, dandelions, plantain, weedy little things like that.
Last year I found a pair of garter snakes underneath a roof shingle that had blown off someone's house, so I constructed a house for them out of rocks, logs and brush. We planted a few native wildflowers (some of which died—RIP) and soon I was protecting the whole area from getting mowed, except for a patch in the middle to make caretaking easier.
It had never seen a lot of maintenance, just some weed whacking here and there, but now...WEEDSPLOSION. My mom complained all summer that it made us look like rednecks. Until. Frost Asters were springing up and growing, and goldenrod. I came home from work one day and my mom and sister were on a picnic blanket in the middle of the meadow, watching the bees and butterflies. SO many butterflies. Just clouds of butterflies. Tons of bees. My mom was absolutely enchanted and then she read like 7 books about conservation and ecology
Plants can handle a lot of harsh environments, and just ceasing disturbance has amazing effects. Only the future will show whether the soil will noticeably improve, but certainly 5 years ago none of those plants could have grown.
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livingstonenterprises · 4 months ago
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justforbooks · 20 days ago
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Richard Woodman
Writer who drew on his own experience at sea in a series of novels and historical works about the British merchant navy
“The end was anticlimax. We slipped home unnoticed. Britain turned no hair at our arrival, as just as she has turned no hair at our extinction.” When Richard Woodman published Voyage East in 1988, he knew that the mercantile world depicted within it, which he had joined aged 16, was gone.
The first-person novel – which never reads like fiction – describes the voyage of a cargo liner carrying goods and passengers from Liverpool to Singapore, Hong Kong, Kobe and Shanghai in the mid-1960s. There is a moment, off the coast of Borneo, when the captain sees a vessel with half a dozen grey aluminium boxes on her foredeck: “What the devil are they?” he asks the pilot. “‘They’re containers, Captain,’ the Pilot replied, and no one on the bridge heard the sentence of death pronounced upon us.”
Woodman, who has died aged 80, became the memorialist of the merchant fleets. Between 2008 and 2016 he wrote the history of the British merchant navy in five volumes, followed by A Low Set of Blackguards, a two-volume history (2016-17) of the East India Company.
His outstanding contribution came through his three second world war convoy histories: Arctic Convoys (1994), Malta Convoys (2000) and The Real Cruel Sea (2005). These are works of passion, based on experience and scrupulous research.
The loss of life among merchant seamen was proportionately greater than in any of the armed services and the recognition they received far less. From the beginning of the war a seafarer’s pay was stopped the minute his ship was sunk. “Time spent fighting for his life on a float or lifeboat was an unpaid excursion,” wrote Woodman.
While Winston Churchill acknowledged the crucial importance of the Battle of the Atlantic to national survival, it was not until 2012 that those who had served in the Arctic convoys, and had taken the highest casualties of all, were retrospectively honoured.
Born in north London, Richard was the elder son of Rosalie (nee Cann) and Douglas Woodman, a civil service administrator. Though he was far from the sea, his imagination was captured by the works of Arthur Ransome, Daniel Defoe, RM Ballantyne and Alan Villiers, and his enthusiasm nurtured by Sea Scout membership.
He was the youngest member of the Sea Scout crew that sailed the ex-German yawl Nordwind in the 1960 Tall Ships race and, despite failing all but two of his O-levels, he was accepted as an indentured apprentice with the Alfred Holt (Blue Funnel) line in 1960.
His first long trip to Australia came as a midshipman on the SS Glenarty, returning via the US: “I had been round the world before I would have been allowed inside a British pub.” Life on board ship took place in an uncompromising, all-male environment: the almost compulsory swearing, drinking and sexist banter encouraged the development of “a carapace behind which we hid our private selves”.
Woodman responded eagerly to the hands-on education in seamanship and navigation, developed his writing and sketching through the log-keeping and read his way through the excellent ships’ libraries provided by the Marine Society. He completed his four-year apprenticeship and gained his second mate’s certificate. He was, however, in love and hated saying goodbye to his girlfriend, Christine Hite, an art student, for many months at a time.
He left Blue Funnel in the mid-1960s and went to work for the Ocean Weather Service, where he discovered how vicious the North Atlantic winter weather systems could be – and how pitilessly an ex-second world war corvette would roll. Fortunately it was not long before a temporary position became available with Trinity House, the corporation charged with the maintenance of navigation marks around England, Wales and the Channel Islands.
The position became permanent; he and Christine married in 1969 and settled in Harwich, Essex, near the Trinity House east coast depot, and he served the corporation for most of the rest of his life.
The work at sea was varied, challenging, sometimes dangerous. Precise navigation, seamanship and attention to detail were essential qualities, but Woodman also found time to write. His first novel, The Eye of the Fleet, was published in 1981. This introduced a series of 14 adventures featuring the young Nathaniel Drinkwater, a hero somewhat in the Horatio Hornblower mode but bearing the unmistakable stamp of a writer who was also a sailor.
Despite his professional career being in motorised vessels, Woodman loved traditional gaff-rigged yachts, particularly his own Kestrel and then Andromeda, in which he and Christine explored the east coast rivers and beyond. The action of his nautical novels often turns on neat, seamanlike manoeuvres as well as including varied and closely observed seascapes.
His productivity was astonishing. He often wrote two or three novels a year and soon added non-fiction to his output. When he became captain of Trinity House Vessel Patricia, he achieved this by having two desks, one from which he could conduct official business, the other hidden behind a door, with a page from the work in progress always ready in the typewriter.
Meanwhile, in his job he was extremely focused, conscientious and painstaking. Although some remember him as being of the “old school”, Jill Kernick, the first woman in almost 500 years to work at sea for Trinity House, credits him with helping her break through traditional barriers in the early 80s.
In 1997 Woodman retired to write full time, but was soon elected a Younger Brother of Trinity House, and then an Elder Brother, the first time a former employee was accorded this honour. He was diagnosed with cancer in 2003 but there was no let-up in his work rate. His last completed novel, A River in Borneo (2022), harks back to 60s Indonesia but sets its final scene in a Colchester hospice.
He is survived by Christine and their children, Abigail and Edward, and grandson, Arlo.
🔔 Richard Martin Woodman, master mariner and author, born 10 March 1944; died 2 October 2024
Daily inspiration. Discover more photos at Just for Books…?
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psychhound · 1 year ago
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ttrpgs in the classroom (part 4)
howdy!! back again after,, a time away (grad school is insane <33 save me <33) for a long overdue classroom post!!
so this one is about our first big essay assignment, the personal narrative essay! we'll actually be going over a number of games for this one!!
the assignment:
write a 900-1200 word personal narrative essay by playing a solo journaling ttrpg and reflecting on the experience using the prompts provided
the prompts:
What memory surfaced while you were playing the game, and why do you think that is?
What was your main emotion while playing, and where do you think that emotion came from?
What story from your childhood did your playthrough remind you of, and how did you come to know that story?
How did playing through the game inspire you? Is there a change you want to make in your life because of this experience?
Did playing through the game remind you of a success or failure from your real life, and if so, how did playing help you reflect on this?
the games: (as presented on the assignment sheet)
The Lighthouse at the Edge of the Universe by @lostwaysclub
You are a lighthouse keeper in the far reaches of space. Every day, there is work to be done to maintain your lighthouse, safeguarding passing ships from the edge of the universe. Log your observations, maintenance, and events while facing threats like emotion-driven weather.
Yourself
You have just discovered that you are a changeling: something between human and fey. Over five acts, you will reckon with this new discovery, and let your feelings shift and grow.
Snow
There’s something on your mind. There’s snow in the driveway. As you take the time to shovel it out, you think through and process your situation, whether mundane or life-altering.
Long Haul 1983 by @seanpatrickcain
You are a long-haul truck driver making a journey through an empty but dangerous world. Each day, you face a long, lonely highway filled with threats—whether mechanical, supernatural, or psychological. Each night, you make a payphone call to your most important person and leave them a message, though they never pick up.
Last Tea Shop (CW: death)
You own a tea shop on the border between the worlds of the living and the dead. As people pass from the first to the last, they stop into your teashop to have a drink and talk with you.
&
village witch - which was not on the assignment sheet but one student asked special permission to play this one after we listened to an actual play podcast that played this game (alone at the table by @ladytabletop) and the themes of the game really spoke to her
(if folks know other tumblrs for the creators feel free to tag them!!)
the results:
i was really really happy with these essays overall. the students wrote about some very impactful memories and emotions, and all seemed to get a lot out of playing
i had a lot of essays that came back and said "i never thought i'd be a gamer but i really enjoyed this" or "i didn't think i would get anything out of this experience but it really moved me". i was particularly happy with the essay from the business major that said "this was way better than being on my phone" considering these are 18 year olds still adjusting after years of the pandemic and leaving home for the first time and also this was homework
the most popular game played was last tea shop, and i had a mix of responses of "this made me realize how much i value my friends" to "i really need to value my friends and memories with them more" to "i really want to make more friends". i also had students who said this game helped them process grief over losing loved ones
long haul was also a popular one, and i got my most descriptive writing out of this game. it was interesting who the students chose to make their calls to, as well as what they chose the threats to be. one student got a bad ending and decided to play the whole thing again so he could make it home
the students who played lighthouse found it really soothing, as the game intends, and said it was a good way to process things that were on their mind after some of them had rough days leading up to playing (one student said he had to start over because he almost fell asleep on his desk after the game was too relaxing)
and with snow, none of the students chose to meditate on things directly from their lives, but all ended up finding that they had unconsciously put things they needed to process into the game and found new perspectives on them from playing. the kids who chose this one were the most surprised at what they got out of the experience
no one ended up choosing to play yourself, so i may switch this one out for future classes
the reason i chose these games in particular is that they all have an element of choice, and they all deal with emotions in some way. i thought this was a really successful first assignment and was glad the students all seemed invested and excited to play more after this
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oncewhenalongtimeago · 10 months ago
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I would love a "Sorry, but I Think I Lost Your Plot" in the POV of Hiccup again. The way you write from his perspective is great to read, especially with him fumbling (literally and figuratively) around our reader.
Sorry, but I Think I Lost Your Plot pt 16
Pairing: Onesided!Hiccup Horrendous Haddock III x Modern!Fem!Reader
Words: 2,107
Hiccup talks to his dad and does some illegal town-ly maintenance. Stoick finally asks Hiccup to stop following you but he’s unfortunately a little late on the draw.
Tags: Time Travel, Reader into Movieverse, Hiccup’s POV, unedited
<Previous - Next>
Hiccup stared out a crack in the door, pulling on the corner of his coat.
There was a short crunch from off to the side as he wondered what had brought you up the hill.
He could try the colored tailfins again. That was sure to catch your attention.
Hiccup had spent his afternoon hiding around corners shiftily, carrying seeds he’d just picked up from the docks and secreted away in his coat, sneaking back to his home.
Someone had been hoarding them, and it took him a pretty penny to get his hands on. 
He’d never saved anything ever and he worked at the forge scott free so it was more like something he’d have to pay in favors. Hopefully it was worth it.
He saw you walking down the hill from his house to the village and peered down at your retreating back as you became a speck, standing up on his toes in order to try and get a better look as the angle of his house on the hill became more and more of an issue.
He made a mental note to ask his Dad about why you were up there later.
He heard another crunch from the side.
Hiccup wasted barely a moment to shoot Toothless a look of betrayal, half marred by betrayal at his nonchalance as the Night Fury chewed on kindling and tracked it all over the house.
Said dragon’s head was low to the ground as he brunched through solid charcoal, paws awkwardly gripping the nearly horizontal end of the log.
His Dad was definitely not going to like that.
He promised himself that he was going to throw an eel into the fireplace when he had an eel. Hiccup made a note to jot that down for later.
His stupid dragon could be bought out by fish pretty easy on a normal day, but never when it came to his kindling. 
He’d clean it up later.
He spent a moment longer looking outside at sunny fields and almost didn’t notice the heavy beating of footsteps behind him and the shutting of the backdoor.
“Hiccup.”
He startled, turned and smiled awkwardly, face and shoulders stiff as he turned around, feeling and probably looking like a plank of wood.
Knowing he was there didn’t ever make it any easier.
He was met face to chest with his Dad, who he had to crane his head to look up at, looming above him.
His Dad talked to him to confirm if he was coming home that night for family dinner instead of going to the hall, something which no one else did. Hiccup wasn’t even sure if that was a privilege only they got or something.
Family dinners were definitely a new thing and Hiccup wasn’t sure how he felt about them, especially when most were spent chewing in silence.
He wasn’t sure if they could really be called family considering they were missing a very important member.
He had also, coincidentally, been avoiding his Dad.
Especially when he breached the subject of girls. But Hiccup wasn’t sure his Dad knew which girl Hiccup liked. He was able to shoot off a quick excuse and run for it, usually. He was very good at that. 
But really, who had he been talking to? Gobber?
His father cleared his throat awkwardly, glancing towards the door and back at his son, “So, you like-”
Definitely Gobber.
“Nope, no,” Hiccup said in a tone he hoped was dry, shoulders stiff as he stared at the wall out of the corner of his eye,  ignoring the slightly cold sweat that was beginning to gather at the back of his neck, “Can we talk about something else?”
Stoick gave him a look, “Don’t be following her around, you hear?”
“Huh?” Hiccup asked, voice cracking awkwardly.
Hiccup shoveled a palmful of dirt over a small lump in the ground with his hands, knees digging into the overturned dirt below, feeling pleased with himself. 
He sat back on the ground, pulling his legs out from under him to sit in something resembling a loose leg cross. 
He dropped his hands into the dirt, not minding the grit as it dug under his nails.
He stared at the good sized pouch by his side, mostly empty.
Getting ahold of the seeds was difficult considering you were the one and only delivery girl on Berk.
The package was a sort weighty, though nothing anywhere near unmanageable.
He wondered if it would be appropriate to get you a satchel or something. He could make it out of some of the leather he had left lying around the forge. He could pull out some tools, too, and print a few knots around the border of the hypothetical top flap. 
The beads dotted around the twine encircling his wrists and lining the draws of his tunic shifted, making a sort of barely noticeable crumpling noise as he moved.
You gave him a lot of those. Did that count as you liking him back? 
Hiccup groaned, leaning back on his hands and blinking into the sky, then closing his eyes.
He’d never been the type to wear jewelry -he’s always imagined that to be Snotlout’s thing, he always eyed that one guy down by the docks with the nose ox ring- but you gave them to him. 
He, against all odds, liked them a lot.
He wasn’t a planter, either. He hated it, actually. But… You said it. Girls liked flowers. Girls where you came from liked flowers. Girls here liked flowers, maybe. Hiccup never asked.
How long did it take roses to grow, anyways?
Hiccup shifted slightly, staring at one end of a scaled wall, debating whether or not it was a good time for him to bolt away from the flowerbed he was crouched on, despite the permission he’d gotten to be there.
Certain types of dragon dung made plants grow faster. He picked that up from some of the grain harvesters down by the fields, overheard it while he was messing around when he was younger, definitely illicit and something that they didn’t want getting back to his Dad then and something that, recently, Fishlegs was amicable enough to confirm.
Hiccup made an expression he hoped conveyed his appropriately sectioned disgruntlement.
He poured some into the large dragon feed bins. When the dragons dropped dung from the sky, they’d also be dropping rose seeds. They didn’t pass through dragons like they did other animals. Hopefully no one noticed.
Maybe he could find an import somewhere for a full bush. But he didn’t have anything to trade.
He didn’t even know if there were full rose bushes in the Archipelago.
Once they sprouted, convincing the other Vikings to take care of the rose bushes was going to be difficult, if the sprouts didn’t get trampled first.
He could pass it off as some public service effort, but really he was just doing it to try and woo you. The public service thing would definitely please his Dad, though.
Oh, gods. Hiccup was hit with immediate regret. 
The dragons were definitely going to burn the rose bushes and he would have spent a handful of coins for nothing. 
Could he paint the roses? He still had paint left from the other day. It made great fireproofing. He thought about making a mask, or something. That would be cool.
How much water did roses need, anyways?
He had no idea how he was going to convince his Dad that pipes were worth the resources it’d take to make and maintain them.
He imagined talking about it over the dinner table. Definitely not.
“What are you doing?” Came the deep-ish squeaks of a voice, probably a mirage, called to him like a fairy or a fae or a troll or something evil because he thought it. He ignored the thick shadow that overcame him.
“I can help!” The voice of Fishlegs squeaked again.
Hiccup glanced to the side, where indeed Fishlegs was looming over him, “Unless you like growing things, you can’t help me”
“I like gardening,” Fishlegs insisted, “And I’d… I’d like some flowers for R-my mother!”
“Roses?” Hiccup asked, leaning on his knees.
“Oh-oh!” Fishlegs said, “If you need help, if you’re trying to- you know, for her- she and my mother-”
He scowled again, feeling sort of grumpy and a little bit sad.
Hiccup definitely didn’t have a mother for you to learn with. And he wasn’t sure he wanted to take advice from the lord of suck. Again. Even if it was good advice.
“R-Right, well, nevermind about that,” Fishlegs continued, though Hiccup didn’t pay as much attention to why, “You need help growing roses?”
“No,“ Hiccup urged, miming to Gobber, arms waving from where he stood, alarm rocketing up his spine, secreted away in the shadows of an alley with Toothless.
Said Gobber was too busy peering around Hiccup’s father’s side to pay him any mind, roughly pushing his Dad’s tough, metal plated shoulder, urging him forwards.
Hiccup pulled his prosthetic out of the slightly sunken ground, where it had dipped in after he had tried to go around patting down damp upturned dirt with his boot, a leftover from the other day he’d spent planting seeds around Berk with Fishlegs.
Toothless, being Toothless, snorted, nodding to both Gobber and Hiccup’s father, blending slightly in with the shade in which both he and Hiccup hid.
Hiccup glared at him.
Toothless dropped his eyelids and stared blankly back as if asking Hiccup what he expected.
“I know, Bud. You don’t need to say it,” He grumbled.
How a dragon could be so expressive was lost on him.
There was obviously not much Hiccup could do to rebuke him, a few tons heavier and a lot more fiery in the throat than Hiccup himself in a very literal way, but he was sure he was going to kick the Night Fury off his bed the next time he tried to crawl in.
Hiccup liked it better when he was sleeping on his own anyways. Unless, of course-
Toothless smack him on the back of his head with his tail.
“Ow,” Hiccup rubbed his head, grumbling at his dragon.
Toothless slept on the foot of his bed some weekends which was a pain in the leg. Time two when, on special occasions only, he tried to set it on fire in his sleep.
You were standing in the sunlight, booted toes digging into the dirt, looking quite confused with a pile of possibly clean laundry in your arms, draped over both and occupying the grip of one hand, a coat with the Thorston crest thrown over your shoulders.
Stoick looked back at you with a blank expression, his large beard twitching. His helmet seemed to cover half his face as he stared blankly forwards. 
He looked sort of exhausted by the situation as you stared back, with another thin package in your other, free hand.
Hiccup couldn’t believe it.
Gobber tried to nudge his father forward again with his hammer arm, which didn’t do much. Even jumping into Stoick with his shoulder didn’t do anything and Stoick didn’t move an inch until he chose to move his feet, looking back at Gobber tiredly.
“What is your relationship with my son?”
“Huh?” You asked. He heard your voice vaguely from where he stood, not particularly hidden around the bend of a large house frame.
You seemed very focused on his Dad, though. Anyone would be in the situation. At least, that’s what Hiccup thought.
Everything in him burned with embarrassment. A little bit of him was very irritated with his Dad, sort of annoyed, too. 
Who tipped him off, anyways?
“How…” Hiccup’s Dad looked down at the card, comically small compared to his large hands, “Do you handle responsibility?”
Gobber threw his hands up in the back, waving them around like very thick sausages, freezing only when, finally, he caught Hiccup’s eye, frozen like a Terror on top of a fish barrel.
“Do you have any parents who would be open to discussion about-” Stoick asked gruffly, looking very unimpressed as Gobber walked up and tried to smack him on the back of his head, gesturing towards where Hiccup was hidden in an alley, trying to turn his attention away from you and only him.
Tried, being the key word.
Hiccup choked back a yelp as he half scrambled half backed very dignifiedly further back into the alley, swearing to the Gods Almighty that- Well, that- He couldn’t do much on his Dad’s front but he was definitely never talking to Gobber again.
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witchofthesouls · 1 year ago
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Can we pretty please hear more about Soundwave and Engineer in G1? I really want to know what kind of horny seeker nonsense they have to put up with.
"If the alphabet could be rearranged, why not 'u' and 'i' together?"
You blink at Skywarp, who refuses to budge from the wall, taking up all the space with his wingspan. Its glossy shine is so new and fresh that it catches prettily even with the dim and damaged lighting.
"Mmm," you pretend to consider the proposal, "How about 'n' and 'o'?"
He frowns back. "But that's spells 'no' and it's already together?"
"Exactly." You reply blandly, dipping your digits into his shoulder to pinch a nervecircuit, and he grunts in response as you shove forward into the elevator. “Rule five of the manuel: Don't fix what's not broken.”
Of course, he follows inside, clenching and unclenching his fist to get the feeling back in his arm and hand.
“Okay, how about this one: Are you a medic because my fuel pump is failing!”
“I’m not that kind of engineer."
"That's alright." He says with a crooked smile of sharp denta. Strangely endearing. "I know I'm in good hands."
You bark out a short laugh. Alright, that's the smoothest from him.
Before the door shuts, a familiar flat arm catches it, and your Soundwave walks inside. With incredible willpower, you don't roll your optics when he purposely stands in the middle, and you definitely don't smile when Skywarp pouts for the entire ride.
_______
One would think being sucked into an alternate reality would be exciting, but right now you're buried under mountains of maintenance reports, repair backlogs, supply requisitions, and hazard warnings.
You will blame the split-spark carriage for the onset of tears and the necessary ten minute private sob in a dipitulated supply closest because fucking Pits! You're standing in knee-high water-logged damages!
It's not the same Constructicons you once taken orders, but you're familiar enough with their quirks as you get settled and start on the more mundane tasks of clearing the hallways and getting the drainage systems up and running.
"Hello, handsome," you hear Zolo pur from above. Large and gravid, you may be, you're still able to shimmy your way into the walls unlike the Vehicon above, nor would she be able to reach the relay.
Hence, why you're in the walls, much to Laserbeak's grave displeasure. Not only did the drone peck your neck, she perched over the opening, balefully glaring down. And the blocking entrance.
You immediately get a spark attack when Skywarp's face and his upper body suddenly appear next to you. The magnets hold when you move to swing. Of course, the slagger vops away and reappears halfway through the bulkhead after a moment. “Fancy meeting you here! Did you fall and need help?”
It's hard to say who screeches the loudest: you, Laserbeak, Zolo, Thrust, or Scrapper at the resulting inner bulk damages.
_______
You're having a moment with Soundwave. Outside with fresh air. Unlike the Nemesis back home, this warship is situated all the way on the seafloor.
You never thought you would miss dirt and rocks, but it's dry and warm, especially with Soundwave next to you as you curl onto your side with a data-cable loosely wrapped around your midsection, connective feelers lazily spread across your plating, nudging into the exposed seams to buzz over the protoform.
The peace is shattered with several consecutive booms overhead.
"Autobots!?" You immediately sit up, and isn't that a surprise? The 'bots in this dimension still had fliers.
Soundwave is unfazed and simply pointed to skyline. On his visor, there are rapid captions of the Coneheads.
You stare at them, watching the maneuvers as they jet into various formations of amazing feats of aerial agility and unity. "Is this a training strip? I thought it was a deserted island?"
Soundwave doesn't respond. Instead, he picks you up and calculates a ground bridge away. It's even sunnier than the last, so you can't really complain.
_______
If you didn't know better, you would think Soundwave is jealous. He isn't as calm as people think he is, but it isn't jealousy that has him hanging in your periphery or leaving tall-telling marks on your frame and your legs shaky from post-facing, carriage-induced bliss.
It's a weird territorial thing between fliers.
Specifically: Seekerkin.
It would have been hilarious if only you weren't the prize between winged, feral cats.
This isn't a mechling's romantic fantasy of multiple suitors vying for their spark. It's honestly exhausting, especially since more than one Seeker enjoys manhandling you away from work, the elevators, the bridge, and anywhere else that isn't near Thundercracker and a blanket pile.
And you allow it because the only serious attempt you tried to ward one of them away with a taser with an output to put down a convoy, it caused a riot.
Or at least that's what Hook said, you have no idea. One moment you had Dirge lunging after you, armor smoking, and talons out; the next moment you wake up in an unknown room inside a criss-cross of data-cables and stuffed full by Soundwave.
(Your jaw ached and you couldn't walk straight for a few days, and sitting was completely out of the question.)
You're trying to free a limb from the mass of blankets, and you immediately have every single pair of Air Force wings flicking towards you. They seem to overtake and/or bully out all the occupants from the nearby tables. You can smell the expensive polish, even from a distance.
“I should get back to work.” Your words are muffled as you finally wriggle out a hand and start pulling and pushing to freedom.
“Oh no,” Thundercracker demurred, calm as always and not helping by placing another cube in front of you. “Starscream approved of you having a longer rest time, especially with your complications.”
You have no idea what kind of blackmail or leverage the blue Seeker has because the rest of the Air Force is in his hands. None of the others dare to approach the table of just you and him.
All of the other mechs were willing to pit themselves between Skywarp and your Soundwave, but if there's Thundercracker in the vicinity? An immediate "no go" zone.
"Have you had a nursery shower yet?" Thundercracker asks as he adds something to your cube. It tastes zangy with the additional cobalt and mercury.
"Nursery shower?" You feel damned because your comms (you had never passed it out, so someone snitched) is immediately flooded.
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genshin-impact-updates · 4 months ago
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"Summertide Scales and Tales" Version 4.8 Update Details
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Dear Traveler,
Below are the details of the Version 4.8 update "Summertide Scales and Tales" and the update compensation.
〓Compensation Details〓
Maintenance Compensation: Primogems ×300 (60 Primogems per hour the servers are down)
Bug Fix Compensation for the issue whereby Neuvillette could rotate at an unusually high speed when casting his Charged Attack, resulting in an abnormal attack range: Primogems ×100
Issue Fix Compensation: Primogems ×300 (please refer to the relevant compensation mail for more details)
〓Scope of Compensation〓
Maintenance Compensation: Travelers who have reached Adventure Rank 5 or above by 2024/07/17 06:00 (UTC+8).
Compensation must be claimed before the end of Version 4.8.
Bug Fix Compensation for the issue whereby Neuvillette could rotate at an unusually high speed when casting his Charged Attack, resulting in an abnormal attack range and other issue fix compensation: Travelers who have reached Adventure Rank 5 or above by 2024/07/17 06:00 (UTC+8).
Please log in and claim your compensation before 2024/07/20 06:00 (UTC+8).
Our developers will distribute compensation to Travelers via in-game mail within 5 hours after the update maintenance is finished. The mail will expire after 30 days, so don't forget to claim the attached compensation in time.
〓Update Schedule〓
Update maintenance begins 2024/07/17 06:00 (UTC+8) and is estimated to take 5 hours.
〓How to Update Game Client〓
PC: Close the game, open the Genshin Impact Launcher, and click Update.
iOS: Open the App Store and tap Update.
Android: Open the game and follow the directions on-screen.
PS5™ and PS4™: Highlight Genshin Impact from the Home Screen, press the OPTIONS button and select "Check for Update."
Please do not hesitate to contact Customer Service if you encounter any issues installing the new version. We will do our very best to resolve the issue.
〓Update Details〓
I. Limited-Time Area: Simulanka (This area is only available during Version 4.8)
Simulanka
After perusing the book sent as a gift by a mysterious person, you visit a fairytale world named "Simulanka." Like many classic stories, the prophecies of the goddesses were fulfilled one by one with the arrival of visitors from another world. The hero and their companions thus embark on a journey to defeat the evil dragon...
※ As long as you have completed Archon Quest Prologue: Act III "Song of the Dragon and Freedom" and teleport to the limited-time area "Simulanka" through the Story Quest "Summertide Scales and Tales," a Teleport Waypoint will be automatically unlocked in the "Forest of Blessings" located in this area. You'll also receive the Primogem reward for this Teleport Waypoint when it unlocks automatically.
◇ Area Unlock Criteria:
• Reach Adventure Rank 18 or above
• Complete the Archon Quest "Song of the Dragon and Freedom"
◆ Simulanka will no longer be accessible after the end of Version 4.8. You will also no longer be able to open treasure chests, gather materials, or earn quest rewards in Simulanka, so grab the opportunity to explore away!
II. New Character
5-Star Character "A Thousand Scents Traced" Emilie (Dendro)
◇ Vision: Dendro
◇ Weapon: Polearm
◇ A Fontainian perfumer, one who bottles secrets.
◆ Elemental Skill: Fragrance Extraction
◆ Creates a Lumidouce Case that fires Puffs of Puredew at nearby opponents at intervals, dealing Dendro DMG. When nearby opponents are affected by Burning, they will give off Scents. The Lumidouce Case collects nearby Scents and after collecting a certain amount, its level will increase, increasing the quantity and DMG of Puffs of Puredew.
◆ Elemental Burst: Aromatic Explication
◆ Stows existing Lumidouce Cases and creates a Level 3 Lumidouce Case. The Level 3 Lumidouce Case will continuously cause Scented Dew to descend, attacking opponents within range and dealing Dendro DMG. When the duration ends, the Lumidouce Case reverts to Level 1, or it inherits the level and number of collected Scents from the previously stored Lumidouce Case.
III. New Equipment
New Weapon (Examples based on Refinement Rank 1)
Lumidouce Elegy (5-Star Polearm)
ATK increased by 15%. When the equipping character triggers Burning on an opponent or deals Dendro DMG to Burning opponents, the DMG dealt is increased by 18%. This effect lasts for 8s, max 2 stacks. When 2 stacks are reached or when the duration is refreshed at 2 stacks, restore 12 Energy. Energy can be restored this way once every 12s. The 2 aforementioned effects can be triggered even when the character is off-field.
◆ During the event wish "Epitome Invocation," the event-exclusive 5-star weapon Lumidouce Elegy (Polearm) will receive a huge drop-rate boost!
IV. New Outfits
Nilou: Breeze of Sabaa
◇ An elegant outfit for Nilou, this featherweight dress is seemingly woven of countless flowers, and with it drifts a light fragrance like the east wind at dawn, carrying beauteous blessings from a fairytale land.
◆ Between the start of the Version 4.8 update and 2024/08/26 03:59, Nilou's outfit "Breeze of Sabaa" will be available for purchase in the Character Outfit Shop at a limited-time discount! During the discount period, the price of the outfit is 1,350 Genesis Crystals. The price will revert to 1,680 Genesis Crystals after the limited-time discount ends. The outfit can only be purchased once.
Kirara: Phantom in Boots
◇ Kirara's outfit. The swashbuckling feline of fairytale fame, the crafty courier of dearly-held dreams... is pleased to make your acquaintance!
◆ In Version 4.8, you will be able to get Kirara's outfit "Phantom in Boots" for free by participating in the limited-time "Summertide Scales and Tales" event.
◆ After Version 4.8 is over, Travelers can buy the outfit in the Character Outfit Shop.
V. New Main Story
New Story Quest
Emilie's Story Quest - Pomum de Ambra Chapter: Act I "Floral Debt, Blood Due"
Permanently available after 2024/08/06 18:00
◆ Quest Unlock Criteria:
• Reach Adventure Rank 40 or above
• Complete Archon Quest Chapter IV: Act V "Masquerade of the Guilty"
New World Quests
New Limited-Time World Quests
"The Lotus Leaf and the Champion," "The Forest and the Princess," "The Answer of the Lotus Leaves and Forest," "Narration Footnotes," "Text's Coda," and "Towards the Lighthouse, or Far Away"
VI. New Gameplay
New Gameplay: Envisaged Echoes
In this gameplay mode, each challenge corresponds to a designated character and has its own independent challenge mode.
To participate in the challenge stages, this corresponding character must be Lv. 90, and their Friendship Level must be at least 8.
After completing "Envisaged Echoes" challenges, you will gain the corresponding character's Echo cosmetic rewards.
◇ Unlock Criteria:
• Reach Adventure Rank 35 or above
• Complete and finalize a combat performance in Act 6 or higher of the Imaginarium Theater
For details on the gameplay rules, please see: "Envisaged Echoes" Permanent High Difficulty Challenge Gameplay Details.
VII. Other Update Details
New Recipe:
○ Hotel Debord, Fontaine: Fricassee de Poulet
New Character Specialty Dish:
○ Emilie's specialty: A Fragrant Feast of Flavors
Adds Set 33 of "Paimon's Paintings" chat emojis.
Adds some prompts for loading screens.
New Namecards:
"Emilie: Base Note": Reward for reaching Friendship Lv. 10 with Emilie
"Travel Notes: Fanciful Fabrication": Reward obtained via the BP system
New "Hide UI" function: You can enable/disable it in the "Settings > Other" menu (you can also enable/disable it using specific shortcuts on PC). When enabled, the main interface will hide UI elements such as map and party information.
New functions in the Dialogue Screen:
(1) "Dialogue Review": You can open the "Dialogue Review" interface while playing through the story to view the dialogue records for this segment of the story or listen to the voice-overs again.
(2) "Hide Dialogue Screen": You can hide the dialogue screen while playing through the story.
"Genius Invokation TCG" Gameplay Update:
New Character Cards: Chevreuse, Navia, and their corresponding Talent cards. Corresponding invitation duels and guest challenges have been added to the Player List.
New Character Card: Frost Operative and their corresponding Talent card. The Tavern Challenge has also been added.
New Action Cards: "Ultimate Overlord's Mega Magic Sword," "Prospector's Drill," "Gladiator's Triumphus," "Serene," "I'd Rather Lose Money Myself...," and "Tada!" can be purchased from Prince at The Cat's Tail.
The Forge Realm's Temper is once again available. The theme of this edition is "The Forge Realm's Temper: Endless Swarm":
(1) Defeat endless waves of enemies during the rounds in "The Forge Realm's Temper: Endless Swarm" to accrue score.
(2) After you complete the stage battle, you will gain a score and the corresponding rewards based on the highest score you got in the stage.
(3) Different stages will contain different special rules that grant buffs. Use these rules well to fight more effectively.
Imaginarium Theater
After the Version 4.8 update, the new season of "Imaginarium Theater" will be available on 2024/08/01 04:00.
Required Elemental Types: Hydro, Cryo, and Anemo
Opening Characters: Furina, Barbara, Kamisato Ayaka, Diona, Xiao, and Faruzan
When Imaginarium Theater is open, the corresponding Opening Characters will obtain Fantastical Blessings.
Special Guest Stars: Emilie, Dehya, Nahida, and Xiangling
After the new season of Imaginarium Theater begins, the characters Kaeya, Kaveh, Yoimiya, and Yelan will each gain a new "Thespian Trick" that can be exchanged from the NPC Wolfy.
In addition, in order to optimize the experience of obtaining Principal Cast during the gameplay, after the new season of Imaginarium Theater begins, the following adjustments will be made:
(1) Adjusts the initial Fantasia Flowers provided from 100 to 160 when starting a challenge in Hard Mode.
(2) After completing a performance, you can select one of two characters when obtaining a new Principal Cast (prior to the adjustment, the corresponding mechanic will grant a Principal Cast without providing options in the default state without gaining specific performance buffs).
(3) Optimizes the refresh mechanic of Performance Events.
Spiral Abyss
Floor 11 Ley Line Disorder changed to:
• All characters in the party gain a 75% Dendro DMG Bonus.
Updated the monster lineup on Floors 11 – 12 of the Spiral Abyss.
Starting from the first time that the Lunar Phase refreshes after updating to Version 4.8, the Lunar Phases will be as follows:
Searing Moon
When characters attack Burning opponents, their CRIT Rate is increased by 15% and their CRIT DMG is increased by 30%.
〓Adjustments & Optimizations〓
● Open World
Now, after defeating the boss "Lupus Boreas, Dominator of Wolves," Trounce Blossom rewards not collected will only disappear after he respawns.
Adjusts the respawn time for boss enemies in the open world, with the exception of "Lupus Boreas, Dominator of Wolves," from 5 minutes to 10 seconds (After the respawn timer ends, Travelers need to teleport to another area and return, and the relevant enemies will respawn).
Adjusts the respawn time for certain harvestables from 48 hours to 46 hours.
Adjusts the unlock condition for the "Lower World Level" function from World Level 5 to World Level 3 (you can choose to lower the World Level upon reaching World Level 3).
Adds an option at World Level 3 to 6 to lower the World Level on the relevant prompt interface when all party members are defeated by enemies during exploration in the open world.
● Quests
Reduces the difficulty of the "Anti-Raiden Shogun Training"-related quest objective in the Archon Quest "The Familiar's Path."
Reduces the difficulty of the challenge gameplay related to the Story Quest "License to Glide" and "Mondstadt Glider."
Optimizes the refresh logic for Commission Quests: Commission Quests that have their scenes occupied by other quests will not refresh and appear. However, Commission Quests with unfinished achievements are not affected by this refresh rule and will still appear.
Certain quests that can unlock systems will have a new special icon on the Quest Menu.
● Domains
Adjusts the enemy placements and certain Ley Line Disorders in the Domains "Forsaken Rift," "Cecilia Garden," "Peak of Vindagnyr," "Hidden Palace of Zhou Formula," "Clear Pool and Mountain Cavern," "Hidden Palace of Lianshan Formula," "Domain of Guyun," and "Taishan Mansion" to reduce the challenge difficulty of these domains.
Unlocked Domains can be used as Teleport Waypoints even if Travelers have yet to reach the Adventure Rank required to challenge the Domain.
After Travelers reach Adventure Rank 10 or have completed the quest "Knights of Favonius" of the Archon Quest Prologue: Act I "The Outlander Who Caught the Wind," you can unlock all Domains of Blessing, Domains of Mastery, and Domains of Forgery, with the exception of Midsummer Courtyard (There are no specific unlock criteria for Domain of Blessing "Midsummer Courtyard").
After defeating the "Enemy of Note" in the "Trounce Domain," if Travelers leave without claiming the reward, the game will display a second confirmation pop-up.
● Adventure Encounters
Once you have reached your daily Encounter Point limit, any further Points gained will be converted to Long-Term Encounter Points. Long-Term Encounter Points will not be cleared the next day and can be stored until the next Version x.0.
Travelers can convert accumulated Long-Term Encounter Points into usable Encounter Points through consuming Original Resin.
a. The number of Encounter Points obtained from completing Archon Quests, Character Story Quests, and Hangout Events has been increased.
b The number of Encounter Points obtained from completing World Quests, Story Quests from Limited-Time Events, and collecting event rewards has been decreased.
c. Completing World Quests that begin Limited-Time Events, the Afterword World Quests from Limited-Time Events, and City Reputation: Requests will no longer give Encounter Points.
● System
Adds an interaction using the spacebar on the "Cooking" interface (when using a keyboard and mouse as control devices).
In the "Spiral Abyss" character selection interface, you can now drag characters to adjust their position within the party lineup.
Adds the filter option for "Astral Mark Status" in certain characters' interface.
When you have sufficient offerings to level up offering-related systems (such as the "Statue of The Seven" or "Fountain of Lucine"), clicking on the icon of the relevant system on the map will display an offering prompt.
Adds a new setting in the "General Settings" of the "Artifact Auto-Lock" function. When enabled, for Artifacts with 3 Minor Affixes, the locked plan will consider conditions like "Includes any 2/3/4 of the following Minor Affixes" will be treated as "Includes any 1/2/3 of the following Minor Affixes."
● Genius Invokation TCG
Optimizes the descriptions and previews of related effects for certain cards.
Shortens the display time of some card effects.
Optimizes the description of the Support Card "Kusava": In the description "Discard a maximum of 2 cards with the highest Elemental Dice Cost in your Hand," "cards with the highest Elemental Dice Cost in your Hand" will be adjusted to "cards with the highest original Elemental Dice Cost in your Hand."
Optimizes the Action Phase time calculation logic in Co-Op matches: The Action Phase time limit will no longer be a fixed amount and will be extended depending on how many card effects Travelers trigger.
● Other
Optimizes the text descriptions for certain effects and events in "Imaginarium Theater."
When characters are in the Theater Lobby of "Imaginarium Theater," the Paimon Menu can now be accessed.
After the Version 4.8 update, users who have not used the "Past Quest Resource Management" feature and have mobile devices that have resources that can be deleted will receive a one-time red dot notification.
For some discrete graphics cards that do not support the "Dynamic Character Resolution" visual effect, the "Dynamic Character Resolution" option will no longer appear in the "Settings > Graphics" of the game.
Adds a "Compatibility Mode" option to the "Settings > Graphics" tab on the game login screen.
Adjusts the order of certain quests in "Adventurer Handbook" > "Experience."
Adds a shortcut button to navigate to the Adventurer Handbook on the "Adventure EXP and Adventure Rank" interface.
In the "Battle Pass/Gnostic Hymn" interface, the slider at the bottom of the interface now supports the click-to-position function.
Optimizes the user experience of each list interface:
a. When switching or refreshing lists, the previously selected or scrolled position will be retained.
b. Optimizes the scrolling speed of lists.
c. Optimizes the rules for displaying red dots in lists.
〓Bug Fixes〓
● Quests
Fixes an issue whereby Sorush could not be used in certain locations after entering the "Defiled Chamber" in the World Quest "The Hymn of Tir Yazad."
Fixes an issue whereby the position of character portraits displayed may be abnormal in Clorinde's Story Quest when the text in the text boxes are too long.
● Enemies
Fixes an issue whereby damage numbers had a chance of not displaying when certain skills of Ruin Automatons inflicted damage on Ley Line Monoliths.
Fixes an issue whereby Specters could have 0 HP but could not be defeated under specific circumstances.
● Characters
Fixes an issue whereby characters' skills had no CD and skill performance was abnormal under certain circumstances.
Fixes an issue whereby some characters' recovery time after being hit was abnormal.
Fixes an issue whereby after Arlecchino casts a Charged Attack and moves rapidly after the button is Held, the character would be down abnormally after falling from a low altitude when her Stamina is expended.
Fixes an issue whereby the Wanderer would remain abnormally in a state of levitation after he expends "Kuugoryoku" under certain circumstances.
Fixes an issue whereby Neuvillette could rotate at an unusually high speed when casting his Charged Attack, resulting in an abnormal attack range under specific circumstances.
● Weapons
Fixes an issue whereby there was a chance that the positions of the special effects of the weapon "Uraku Misugiri" would be incorrect after being equipped by different characters.
● Audio
Fixes an issue whereby testing voice-over resources were incorrectly used for some of Sethos's Chinese voice-overs in the cutscene animation of Cyno's Story Quest Lupus Aureus Chapter: Act II "Oathkeeper" (This resource was not recorded by Chinese voice actor Lanling Li).
Fixes an issue whereby there is a chance that the sound effects of character movement would be missing when Clorinde moves in the water.
Fixes an issue whereby the sound effects could be abnormal when Gaming joined the party on the "Party Setup" interface.
Fixes an issue whereby there were errors with the Chinese voice-overs during some quests.
● System
Fixes an image error in the "Raiden Shogun" avatar.
Fixes an issue whereby you are unable to access the corresponding scene if you teleport to the Theater Lobby and select "Leave for Now" during the Spiral Abyss challenge.
Fixes an issue in the Spiral Abyss whereby the skill cooldown of the party in the second half would not reset after selecting "Retry Challenge."
Fixes an issue in Co-Op Mode that caused musical instrument gadgets used by guest characters to disappear abnormally under certain circumstances.
Fixes an issue whereby the sorting of Artifacts in the "Inventory > Artifacts" interface would appear incorrectly under certain circumstances after the Version 4.7 update.
Fixes an issue with incorrect Exploration Progress calculation in certain regions. After the version update, Exploration Progress for some Travelers may increase.
Fixes an issue whereby it was possible to use "Thespian Tricks" that had yet to be obtained on the "Photo" interface under certain circumstances.
● Genius Invokation TCG
Fixes an issue whereby the Character Card "Wriothesley" was unable to trigger the effect "If the character has no more than 5 HP" related to the state "Chilling Penalty" during the Action Phase if his HP is 5 or less due to the Combat Status "Burst Scan."
Fixes an issue whereby the Character Cards "Consecrated Scorpion," "Consecrated Flying Serpent," and "Guardian of Apep's Oasis" were unable to use their Talent Cards when frozen.
Fixes an issue with the text description of the Combat Status "Deep Devourer's Domain" of the Character Card "All-Devouring Narwhal" in other languages.
Fixes an issue whereby the Usages of the All-Devouring Narwhal's "Dark Shadow" Summon was incorrectly deducted if your Character Card took damage and was knocked out at the same time.
Fixes an issue whereby the Usages of the Combat Status "Flying Cloud Flag Formation" was not reduced after the Character Card "Neuvillette" casts "Equitable Judgment" to trigger the damage bonus of the Combat Status "Flying Cloud Flag Formation."
● Other
Fixes an issue whereby after completing a performance in the Imaginarium Theater, the finalization screen would only appear after some characters attacked.
Fixes an issue whereby when selecting "Restart Performance" after a successful performance in the "Imaginarium Theater," the selected party lineups will not be recorded.
Fixes an issue whereby a Domain Entrance interaction point would appear abnormally within Mondstadt.
Fixes some text errors in certain languages and optimizes text. (Note: Related in-game functions have not changed. Travelers can view the changes in different languages by going to the Paimon Menu > Settings > Language and changing the Game Language.)
◆ Optimizes inconsistencies between certain voice-overs and the corresponding lines.
◆ Optimizes certain English translations.
〓Genius Invokation TCG Balance Adjustment〓
Adjusts the effect of Event Card "Bonecruncher's Energy Block" of the Character Card "Consecrated Beast": Removes the effect "If your active character is a Consecrated Beast, then they gain 1 Energy."
Adjusts the effect of the Elemental Skill of the Character Card "Consecrated Flying Serpent": This effect will be adjusted to "Deal 3 Anemo DMG and draw 1 card."
Adjusts the effect of the Combat Status "Flying Cloud Flag Formation" of the Character Card "Yun Jin": Removes the effect "Deal +1 DMG."
Adjusts the effect of the Talent Card "Decorous Harmony" of the Character Card "Yun Jin": The effect "When Yun Jin, who has this card equipped, is on the field, and if you have no cards in your Hand, Flying Cloud Flag Formation will cause your Normal Attack to deal +2 additional DMG." will be adjusted to "When Yun Jin, who has this card equipped, is on the field, and you trigger Flying Cloud Flag Formation: If you have no cards in your Hand, this Skill deals +2 additional DMG."
Adjusts the effect of the Combat Status "Burst Scan" of the Character Card "Kaveh": "After this, deal Dendro DMG equal to the original Elemental Dice Cost of the card you Discard +1" will be adjusted to "After this, deal Dendro DMG equal to the original Elemental Dice Cost of the card you Discard."
Adjusts the effect of the Elemental Skill of the Character Card "All-Devouring Narwhal": The effect "Deals 1 Hydro DMG. This character deals +1 DMG for every 3 extra max HP provided by Insatiable Appetite (Max +5)" will be adjusted to "(Max +4)."
Adjusts the effect of the Elemental Burst of the Character Card "Lisa": Adds the effect "attach Conductive to the opponent's active character."
Adjusts the Elemental Burst DMG of the Character Card "Kaedehara Kazuha": Anemo DMG dealt will be adjusted from 3 to 1.
Adjusts the Elemental Skill DMG of the Character Card "Kaedehara Kazuha": Anemo DMG dealt will be adjusted from 3 to 1.
Adjusts the effect of the status "Midare Ranzan" of the Character Card "Kaedehara Kazuha": The effect will be adjusted to "The next time you use Switch Character to switch to the character to which this is attached: This switch is considered a Fast Action rather than a Combat Action. Before you choose an action: If the character to which this is attached is your active character, they immediately use a Normal Attack. The Physical DMG this Normal Attack would deal is converted to Anemo DMG. Once finalized, this effect is removed."
Adjusts the effect of the Summon "Solar Isotoma" of the Character Card "Albedo": The effect "When this Summon is on the field: Your character's Plunging Attack spends 1 less Unaligned Element." will be adjusted to "When you perform "Switch Character" and this Summon is on the field: This switch is considered a Fast Action instead of a Combat Action."
Adjusts the effect of the Talent Card "Descent of Divinity" of the Character Card "Albedo": The effect "When there is Albedo on the field who has this card equipped, if your side of the field has Solar Isotoma, then your characters' Plunging Attack deals +1 DMG." has a new effect "then your characters' Plunging Attack costs 1 less Unaligned Element."
Adjusts the effect of the Talent Card "Dominance of Earth" of the Character Card "Zhongli": The effect "When your active character is protected by a Shield Character Status or a Shield Combat Status, your Summons deal +1 Geo DMG." will be adjusted to "When your Zhongli, who has this card equipped, has at least 7 HP, the DMG dealt by Zhongli and the Geo DMG from your Summons +1."
Adjusts the effect of the status "Pactsworn Pathclearer" of the Character Card "Cyno": Removes the effect "If equal to or greater than 6: Indwelling Level -4." and adds the effect "If Indwelling Level is at least 8, decrease the Indwelling level by 6."
Adjusts the effect of the Elemental Skill of the Character Card "Cyno": Adds the effect "Pactsworn Pathclearer's Indwelling Level +1."
Adjusts the effect of the Talent Card "Featherfall Judgment" of the Character Card "Cyno": The effect "When your Cyno, who has this card equipped, uses Secret Rite: Chasmic Soulfarer while having an even number of level of Pactsworn Pathclearer's Indwelling effect, deal +1 DMG." will be adjusted to "When your Cyno, who has this card equipped, uses Secret Rite: Chasmic Soulfarer while having at least 2 levels of Pactsworn Pathclearer's Indwelling effect, deal +2 DMG. (Once per Round)."
Adjusts the effect of the status "Refraction" of the Character Card "Mirror Maiden": The effect "The character to which this is attached takes +1 Hydro DMG." will be adjusted to "When the character to which this card is attached switches to another character: Elemental Dice Cost +1."
Adjusts the effect of the Talent Card "Mirror Cage" of the Character Card "Mirror Maiden": The effect "will increase the Elemental Dice Cost of switching from a character to which this is attached to another character by 1." will be adjusted to "The character to which this is attached takes +1 Hydro DMG."
Adjusts the effect of the Support Card "Dawn Winery": The effect trigger limit "Once per Round" will be adjusted to "Twice per Round."
Adjusts the Elemental Dice cost for the Support Card "Kusava": The Elemental Dice cost will be adjusted from 0 to 1.
Adjusts the Elemental Dice cost for the Support Card "Lumenstone Adjuvant": The Elemental Dice cost will be adjusted from 2 Dice of the same element to 3 Dice of any element.
Adjusts the Elemental Dice cost for the Event Card "Falls and Fortune": The Elemental Dice cost required will be adjusted from 1 to 0.
Increases the number of Usages of "Undersea Treasure" generated by the Event Card "Underwater Treasure Hunt": Each character can receive healing from this effect once per Round.
Adjusts the effect of the Event Card "Lyresong": During this Round, the effect that will be triggered the next time you play an Artifact card will be adjusted to "Spend 1 less Elemental Die. If you have not played any other Action Cards before playing this card, spend 2 less Elemental Dice."
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